Package org.lwjgl.opengl
Class NVShaderThreadGroup
java.lang.Object
org.lwjgl.opengl.NVShaderThreadGroup
Native bindings to the NV_shader_thread_group extension.
Implementations of the OpenGL Shading Language may, but are not required to, run multiple shader threads for a single stage as a SIMD thread group, where individual execution threads are assigned to thread groups in an undefined, implementation-dependent order. This extension provides a set of new features to the OpenGL Shading Language to query thread states and to share data between fragments within a 2x2 pixel quad.
Requires OpenGL 4.3
.
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Field Summary
Modifier and TypeFieldDescriptionstatic final int
Accepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static final int
Accepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static final int
Accepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev. -
Method Summary
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Field Details
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GL_WARP_SIZE_NV
public static final int GL_WARP_SIZE_NVAccepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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GL_WARPS_PER_SM_NV
public static final int GL_WARPS_PER_SM_NVAccepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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GL_SM_COUNT_NV
public static final int GL_SM_COUNT_NVAccepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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