Class NVCopyImage

java.lang.Object
org.lwjgl.opengl.NVCopyImage

public class NVCopyImage extends Object
Native bindings to the NV_copy_image extension.

This extension enables efficient image data transfer between image objects (i.e. textures and renderbuffers) without the need to bind the objects or otherwise configure the rendering pipeline. The WGL and GLX versions allow copying between images in different contexts, even if those contexts are in different sharelists or even on different physical devices.

  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    glCopyImageSubDataNV(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth)
    Copies a region of texel data between two image objects.

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Method Details

    • glCopyImageSubDataNV

      public static void glCopyImageSubDataNV(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth)
      Copies a region of texel data between two image objects. An image object may be either a texture or a renderbuffer.