Package org.lwjgl.opengl
Class GL33
- Direct Known Subclasses:
GL40
The OpenGL functionality up to version 3.3. Includes the deprecated symbols of the Compatibility Profile.
OpenGL 3.3 implementations support revision 3.30 of the OpenGL Shading Language.
Extensions promoted to core in this release:
-
Field Summary
Modifier and TypeFieldDescriptionstatic final int
Accepted by thetarget
parameter of BeginQuery, EndQuery, and GetQueryiv.static final int
Accepted by thetype
parameter of VertexAttribPointer, VertexPointer, NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer, VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui, ColorP*, SecondaryColorP* and VertexAttribP*.static final int
Accepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv and GetDoublev.static final int
Accepted by thesrc
anddst
parameters of BlendFunc and BlendFunci, and by thesrcRGB
,dstRGB
,srcAlpha
anddstAlpha
parameters of BlendFuncSeparate and BlendFuncSeparatei.static final int
Accepted by thesrc
anddst
parameters of BlendFunc and BlendFunci, and by thesrcRGB
,dstRGB
,srcAlpha
anddstAlpha
parameters of BlendFuncSeparate and BlendFuncSeparatei.static final int
Accepted by theinternalFormat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, CopyTexImage2D, RenderbufferStorage and RenderbufferStorageMultisample.static final int
Accepted by thevalue
parameter of the GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv and GetDoublev functions.static final int
Accepted by thesrc
anddst
parameters of BlendFunc and BlendFunci, and by thesrcRGB
,dstRGB
,srcAlpha
anddstAlpha
parameters of BlendFuncSeparate and BlendFuncSeparatei.static final int
Accepted by thepname
parameters of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameterfv, and GetTexParameteriv.static final int
Accepted by thepname
parameters of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameterfv, and GetTexParameteriv.static final int
Accepted by thepname
parameters of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameterfv, and GetTexParameteriv.static final int
Accepted by thepname
parameters of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameterfv, and GetTexParameteriv.static final int
Accepted by thepname
parameters of TexParameteriv, TexParameterfv, GetTexParameterfv, and GetTexParameteriv.static final int
Accepted by thetarget
parameter of BeginQuery, EndQuery, and GetQueryiv.static final int
Accepted by thetarget
parameter of GetQueryiv and QueryCounter.static final int
Accepted by thepname
parameters of GetVertexAttribdv, GetVertexAttribfv, and GetVertexAttribiv.Fields inherited from class org.lwjgl.opengl.GL32
GL_ALREADY_SIGNALED, GL_CONDITION_SATISFIED, GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, GL_CONTEXT_CORE_PROFILE_BIT, GL_CONTEXT_PROFILE_MASK, GL_DEPTH_CLAMP, GL_FIRST_VERTEX_CONVENTION, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GL_GEOMETRY_INPUT_TYPE, GL_GEOMETRY_OUTPUT_TYPE, GL_GEOMETRY_SHADER, GL_GEOMETRY_VERTICES_OUT, GL_INT_SAMPLER_2D_MULTISAMPLE, GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_LAST_VERTEX_CONVENTION, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_MAX_COLOR_TEXTURE_SAMPLES, GL_MAX_DEPTH_TEXTURE_SAMPLES, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_MAX_GEOMETRY_INPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_VERTICES, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_INTEGER_SAMPLES, GL_MAX_SAMPLE_MASK_WORDS, GL_MAX_SERVER_WAIT_TIMEOUT, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_OBJECT_TYPE, GL_PROGRAM_POINT_SIZE, GL_PROVOKING_VERTEX, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, GL_SAMPLE_MASK, GL_SAMPLE_MASK_VALUE, GL_SAMPLE_POSITION, GL_SAMPLER_2D_MULTISAMPLE, GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_SIGNALED, GL_SYNC_CONDITION, GL_SYNC_FENCE, GL_SYNC_FLAGS, GL_SYNC_FLUSH_COMMANDS_BIT, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_SYNC_STATUS, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BINDING_2D_MULTISAMPLE, GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_SEAMLESS, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, GL_TEXTURE_SAMPLES, GL_TIMEOUT_EXPIRED, GL_TIMEOUT_IGNORED, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_UNSIGNALED, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_WAIT_FAILED
Fields inherited from class org.lwjgl.opengl.GL31
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_BLOCKS, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_INT_SAMPLER_2D_RECT, GL_INT_SAMPLER_BUFFER, GL_INVALID_INDEX, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_GEOMETRY_UNIFORM_BLOCKS, GL_MAX_RECTANGLE_TEXTURE_SIZE, GL_MAX_TEXTURE_BUFFER_SIZE, GL_MAX_UNIFORM_BLOCK_SIZE, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_PRIMITIVE_RESTART, GL_PRIMITIVE_RESTART_INDEX, GL_PROXY_TEXTURE_RECTANGLE, GL_R16_SNORM, GL_R8_SNORM, GL_RG16_SNORM, GL_RG8_SNORM, GL_RGB16_SNORM, GL_RGB8_SNORM, GL_RGBA16_SNORM, GL_RGBA8_SNORM, GL_SAMPLER_2D_RECT, GL_SAMPLER_2D_RECT_SHADOW, GL_SAMPLER_BUFFER, GL_SIGNED_NORMALIZED, GL_TEXTURE_BINDING_BUFFER, GL_TEXTURE_BINDING_RECTANGLE, GL_TEXTURE_BUFFER, GL_TEXTURE_BUFFER_DATA_STORE_BINDING, GL_TEXTURE_RECTANGLE, GL_UNIFORM_ARRAY_STRIDE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_UNIFORM_BLOCK_BINDING, GL_UNIFORM_BLOCK_DATA_SIZE, GL_UNIFORM_BLOCK_INDEX, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_UNIFORM_BUFFER, GL_UNIFORM_BUFFER_BINDING, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_UNIFORM_BUFFER_SIZE, GL_UNIFORM_BUFFER_START, GL_UNIFORM_IS_ROW_MAJOR, GL_UNIFORM_MATRIX_STRIDE, GL_UNIFORM_NAME_LENGTH, GL_UNIFORM_OFFSET, GL_UNIFORM_SIZE, GL_UNIFORM_TYPE, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GL_UNSIGNED_INT_SAMPLER_BUFFER
Fields inherited from class org.lwjgl.opengl.GL30
GL_ALPHA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER, GL_BLUE_INTEGER, GL_BUFFER_ACCESS_FLAGS, GL_BUFFER_MAP_LENGTH, GL_BUFFER_MAP_OFFSET, GL_CLAMP_FRAGMENT_COLOR, GL_CLAMP_READ_COLOR, GL_CLAMP_VERTEX_COLOR, GL_CLIP_DISTANCE0, GL_CLIP_DISTANCE1, GL_CLIP_DISTANCE2, GL_CLIP_DISTANCE3, GL_CLIP_DISTANCE4, GL_CLIP_DISTANCE5, GL_CLIP_DISTANCE6, GL_CLIP_DISTANCE7, GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT12, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT16, GL_COLOR_ATTACHMENT17, GL_COLOR_ATTACHMENT18, GL_COLOR_ATTACHMENT19, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT20, GL_COLOR_ATTACHMENT21, GL_COLOR_ATTACHMENT22, GL_COLOR_ATTACHMENT23, GL_COLOR_ATTACHMENT24, GL_COLOR_ATTACHMENT25, GL_COLOR_ATTACHMENT26, GL_COLOR_ATTACHMENT27, GL_COLOR_ATTACHMENT28, GL_COLOR_ATTACHMENT29, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT30, GL_COLOR_ATTACHMENT31, GL_COLOR_ATTACHMENT4, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT8, GL_COLOR_ATTACHMENT9, GL_COMPARE_REF_TO_TEXTURE, GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, GL_CONTEXT_FLAGS, GL_DEPTH_ATTACHMENT, GL_DEPTH_COMPONENT32F, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL_ATTACHMENT, GL_DEPTH24_STENCIL8, GL_DEPTH32F_STENCIL8, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER_BINDING, GL_FIXED_ONLY, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_DEFAULT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_SRGB, GL_FRAMEBUFFER_UNDEFINED, GL_FRAMEBUFFER_UNSUPPORTED, GL_GREEN_INTEGER, GL_HALF_FLOAT, GL_INDEX, GL_INT_SAMPLER_1D, GL_INT_SAMPLER_1D_ARRAY, GL_INT_SAMPLER_2D, GL_INT_SAMPLER_2D_ARRAY, GL_INT_SAMPLER_3D, GL_INT_SAMPLER_CUBE, GL_INTERLEAVED_ATTRIBS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_MAJOR_VERSION, GL_MAP_FLUSH_EXPLICIT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_READ_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_MAP_WRITE_BIT, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_CLIP_DISTANCES, GL_MAX_COLOR_ATTACHMENTS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_SAMPLES, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_MAX_VARYING_COMPONENTS, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_MINOR_VERSION, GL_NUM_EXTENSIONS, GL_PRIMITIVES_GENERATED, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_QUERY_BY_REGION_NO_WAIT, GL_QUERY_BY_REGION_WAIT, GL_QUERY_NO_WAIT, GL_QUERY_WAIT, GL_R11F_G11F_B10F, GL_R16, GL_R16F, GL_R16I, GL_R16UI, GL_R32F, GL_R32I, GL_R32UI, GL_R8, GL_R8I, GL_R8UI, GL_RASTERIZER_DISCARD, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER_BINDING, GL_RED_INTEGER, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_SAMPLES, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RG, GL_RG_INTEGER, GL_RG16, GL_RG16F, GL_RG16I, GL_RG16UI, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_RGB_INTEGER, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB8I, GL_RGB8UI, GL_RGB9_E5, GL_RGBA_INTEGER, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA8I, GL_RGBA8UI, GL_SAMPLER_1D_ARRAY, GL_SAMPLER_1D_ARRAY_SHADOW, GL_SAMPLER_2D_ARRAY, GL_SAMPLER_2D_ARRAY_SHADOW, GL_SAMPLER_CUBE_SHADOW, GL_SEPARATE_ATTRIBS, GL_STENCIL_ATTACHMENT, GL_STENCIL_INDEX1, GL_STENCIL_INDEX16, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_ALPHA_TYPE, GL_TEXTURE_BINDING_1D_ARRAY, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BLUE_TYPE, GL_TEXTURE_DEPTH_TYPE, GL_TEXTURE_GREEN_TYPE, GL_TEXTURE_INTENSITY_TYPE, GL_TEXTURE_LUMINANCE_TYPE, GL_TEXTURE_RED_TYPE, GL_TEXTURE_SHARED_SIZE, GL_TEXTURE_STENCIL_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_5_9_9_9_REV, GL_UNSIGNED_INT_SAMPLER_1D, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_UNSIGNED_INT_SAMPLER_3D, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT_VEC4, GL_UNSIGNED_NORMALIZED, GL_VERTEX_ARRAY_BINDING, GL_VERTEX_ATTRIB_ARRAY_INTEGER
Fields inherited from class org.lwjgl.opengl.GL21
GL_COMPRESSED_SLUMINANCE, GL_COMPRESSED_SLUMINANCE_ALPHA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_CURRENT_RASTER_SECONDARY_COLOR, GL_FLOAT_MAT2x3, GL_FLOAT_MAT2x4, GL_FLOAT_MAT3x2, GL_FLOAT_MAT3x4, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3, GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER_BINDING, GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_SLUMINANCE, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8, GL_SLUMINANCE8_ALPHA8, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8, GL_SRGB8_ALPHA8
Fields inherited from class org.lwjgl.opengl.GL20
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ATTACHED_SHADERS, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4, GL_COMPILE_STATUS, GL_COORD_REPLACE, GL_CURRENT_PROGRAM, GL_CURRENT_VERTEX_ATTRIB, GL_DELETE_STATUS, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_DRAW_BUFFER10, GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_DRAW_BUFFER13, GL_DRAW_BUFFER14, GL_DRAW_BUFFER15, GL_DRAW_BUFFER2, GL_DRAW_BUFFER3, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5, GL_DRAW_BUFFER6, GL_DRAW_BUFFER7, GL_DRAW_BUFFER8, GL_DRAW_BUFFER9, GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_FLOAT_MAT4, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_INFO_LOG_LENGTH, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4, GL_LINK_STATUS, GL_LOWER_LEFT, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_DRAW_BUFFERS, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_TEXTURE_COORDS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_VARYING_FLOATS, GL_MAX_VERTEX_ATTRIBS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_POINT_SPRITE, GL_POINT_SPRITE_COORD_ORIGIN, GL_SAMPLER_1D, GL_SAMPLER_1D_SHADOW, GL_SAMPLER_2D, GL_SAMPLER_2D_SHADOW, GL_SAMPLER_3D, GL_SAMPLER_CUBE, GL_SHADER_SOURCE_LENGTH, GL_SHADER_TYPE, GL_SHADING_LANGUAGE_VERSION, GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_FUNC, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_STENCIL_BACK_REF, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_BACK_WRITEMASK, GL_UPPER_LEFT, GL_VALIDATE_STATUS, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_PROGRAM_POINT_SIZE, GL_VERTEX_PROGRAM_TWO_SIDE, GL_VERTEX_SHADER
Fields inherited from class org.lwjgl.opengl.GL15
GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_COLOR_ARRAY_BUFFER_BINDING, GL_CURRENT_FOG_COORD, GL_CURRENT_QUERY, GL_DYNAMIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, GL_EDGE_FLAG_ARRAY_BUFFER_BINDING, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_FOG_COORD, GL_FOG_COORD_ARRAY, GL_FOG_COORD_ARRAY_BUFFER_BINDING, GL_FOG_COORD_ARRAY_POINTER, GL_FOG_COORD_ARRAY_STRIDE, GL_FOG_COORD_ARRAY_TYPE, GL_FOG_COORD_SRC, GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING, GL_INDEX_ARRAY_BUFFER_BINDING, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_QUERY_COUNTER_BITS, GL_QUERY_RESULT, GL_QUERY_RESULT_AVAILABLE, GL_READ_ONLY, GL_READ_WRITE, GL_SAMPLES_PASSED, GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING, GL_SRC0_ALPHA, GL_SRC0_RGB, GL_SRC1_ALPHA, GL_SRC1_RGB, GL_SRC2_ALPHA, GL_SRC2_RGB, GL_STATIC_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STREAM_COPY, GL_STREAM_DRAW, GL_STREAM_READ, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_VERTEX_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_WEIGHT_ARRAY_BUFFER_BINDING, GL_WRITE_ONLY
Fields inherited from class org.lwjgl.opengl.GL14
GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_COLOR_SUM, GL_COMPARE_R_TO_TEXTURE, GL_CONSTANT_ALPHA, GL_CONSTANT_COLOR, GL_CURRENT_FOG_COORDINATE, GL_CURRENT_SECONDARY_COLOR, GL_DECR_WRAP, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_TEXTURE_MODE, GL_FOG_COORDINATE, GL_FOG_COORDINATE_ARRAY, GL_FOG_COORDINATE_ARRAY_POINTER, GL_FOG_COORDINATE_ARRAY_STRIDE, GL_FOG_COORDINATE_ARRAY_TYPE, GL_FOG_COORDINATE_SOURCE, GL_FRAGMENT_DEPTH, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_HINT, GL_INCR_WRAP, GL_MAX, GL_MAX_TEXTURE_LOD_BIAS, GL_MIN, GL_MIRRORED_REPEAT, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_POINT_DISTANCE_ATTENUATION, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE_MAX, GL_POINT_SIZE_MIN, GL_SECONDARY_COLOR_ARRAY, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_SIZE, GL_SECONDARY_COLOR_ARRAY_STRIDE, GL_SECONDARY_COLOR_ARRAY_TYPE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS
Fields inherited from class org.lwjgl.opengl.GL13
GL_ACTIVE_TEXTURE, GL_ADD_SIGNED, GL_CLAMP_TO_BORDER, GL_CLIENT_ACTIVE_TEXTURE, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_RGB, GL_COMPRESSED_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_TEXTURE_FORMATS, GL_CONSTANT, GL_DOT3_RGB, GL_DOT3_RGBA, GL_INTERPOLATE, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_TEXTURE_UNITS, GL_MULTISAMPLE, GL_MULTISAMPLE_BIT, GL_NORMAL_MAP, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_OPERAND0_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_ALPHA, GL_OPERAND1_RGB, GL_OPERAND2_ALPHA, GL_OPERAND2_RGB, GL_PREVIOUS, GL_PRIMARY_COLOR, GL_PROXY_TEXTURE_CUBE_MAP, GL_REFLECTION_MAP, GL_RGB_SCALE, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLES, GL_SOURCE0_ALPHA, GL_SOURCE0_RGB, GL_SOURCE1_ALPHA, GL_SOURCE1_RGB, GL_SOURCE2_ALPHA, GL_SOURCE2_RGB, GL_SUBTRACT, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRANSPOSE_COLOR_MATRIX, GL_TRANSPOSE_MODELVIEW_MATRIX, GL_TRANSPOSE_PROJECTION_MATRIX, GL_TRANSPOSE_TEXTURE_MATRIX
Fields inherited from class org.lwjgl.opengl.GL12
GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_BGR, GL_BGRA, GL_CLAMP_TO_EDGE, GL_LIGHT_MODEL_COLOR_CONTROL, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_IMAGES, GL_PROXY_TEXTURE_3D, GL_RESCALE_NORMAL, GL_SEPARATE_SPECULAR_COLOR, GL_SINGLE_COLOR, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SMOOTH_POINT_SIZE_RANGE, GL_TEXTURE_3D, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_3D, GL_TEXTURE_DEPTH, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_WRAP_R, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_IMAGES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV
Fields inherited from class org.lwjgl.opengl.GL11
GL_2_BYTES, GL_2D, GL_3_BYTES, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_4_BYTES, GL_4D_COLOR_TEXTURE, GL_ACCUM, GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_BUFFER_BIT, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ADD, GL_ALL_ATTRIB_BITS, GL_ALPHA, GL_ALPHA_BIAS, GL_ALPHA_BITS, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_ALPHA12, GL_ALPHA16, GL_ALPHA4, GL_ALPHA8, GL_ALWAYS, GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_BACK, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BITMAP, GL_BITMAP_TOKEN, GL_BLEND, GL_BLEND_DST, GL_BLEND_SRC, GL_BLUE, GL_BLUE_BIAS, GL_BLUE_BITS, GL_BLUE_SCALE, GL_BYTE, GL_C3F_V3F, GL_C4F_N3F_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_CCW, GL_CLAMP, GL_CLEAR, GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COEFF, GL_COLOR, GL_COLOR_ARRAY, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_INDEX, GL_COLOR_INDEXES, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_WRITEMASK, GL_COMPILE, GL_COMPILE_AND_EXECUTE, GL_CONSTANT_ATTENUATION, GL_COPY, GL_COPY_INVERTED, GL_COPY_PIXEL_TOKEN, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CURRENT_BIT, GL_CURRENT_COLOR, GL_CURRENT_INDEX, GL_CURRENT_NORMAL, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_TEXTURE_COORDS, GL_CW, GL_DECAL, GL_DECR, GL_DEPTH, GL_DEPTH_BIAS, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_SCALE, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DIFFUSE, GL_DITHER, GL_DOMAIN, GL_DONT_CARE, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_PIXEL_TOKEN, GL_DST_ALPHA, GL_DST_COLOR, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_STRIDE, GL_EMISSION, GL_ENABLE_BIT, GL_EQUAL, GL_EQUIV, GL_EVAL_BIT, GL_EXP, GL_EXP2, GL_EXTENSIONS, GL_EYE_LINEAR, GL_EYE_PLANE, GL_FALSE, GL_FASTEST, GL_FEEDBACK, GL_FEEDBACK_BUFFER_POINTER, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FILL, GL_FLAT, GL_FLOAT, GL_FOG, GL_FOG_BIT, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_START, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_GEQUAL, GL_GREATER, GL_GREEN, GL_GREEN_BIAS, GL_GREEN_BITS, GL_GREEN_SCALE, GL_HINT_BIT, GL_INCR, GL_INDEX_ARRAY, GL_INDEX_ARRAY_POINTER, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_WRITEMASK, GL_INT, GL_INTENSITY, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY4, GL_INTENSITY8, GL_INVALID_ENUM, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEFT, GL_LEQUAL, GL_LESS, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_TWO_SIDE, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LIGHTING_BIT, GL_LINE, GL_LINE_BIT, GL_LINE_LOOP, GL_LINE_RESET_TOKEN, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_STRIP, GL_LINE_TOKEN, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINEAR, GL_LINEAR_ATTENUATION, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LIST_BASE, GL_LIST_BIT, GL_LIST_INDEX, GL_LIST_MODE, GL_LOAD, GL_LOGIC_OP, GL_LOGIC_OP_MODE, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MATRIX_MODE, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_CLIP_PLANES, GL_MAX_EVAL_ORDER, GL_MAX_LIGHTS, GL_MAX_LIST_NESTING, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_NAME_STACK_DEPTH, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_VIEWPORT_DIMS, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_MULT, GL_N3F_V3F, GL_NAME_STACK_DEPTH, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NORMAL_ARRAY, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_NORMALIZE, GL_NOTEQUAL, GL_OBJECT_LINEAR, GL_OBJECT_PLANE, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_ORDER, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SWAP_BYTES, GL_PASS_THROUGH_TOKEN, GL_PERSPECTIVE_CORRECTION_HINT, GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_MODE_BIT, GL_POINT, GL_POINT_BIT, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_TOKEN, GL_POINTS, GL_POLYGON, GL_POLYGON_BIT, GL_POLYGON_MODE, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_POLYGON_STIPPLE, GL_POLYGON_STIPPLE_BIT, GL_POLYGON_TOKEN, GL_POSITION, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_PROJECTION_STACK_DEPTH, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_Q, GL_QUAD_STRIP, GL_QUADRATIC_ATTENUATION, GL_QUADS, GL_R, GL_R3_G3_B2, GL_READ_BUFFER, GL_RED, GL_RED_BIAS, GL_RED_BITS, GL_RED_SCALE, GL_RENDER, GL_RENDER_MODE, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RETURN, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB12, GL_RGB16, GL_RGB4, GL_RGB5, GL_RGB5_A1, GL_RGB8, GL_RGBA, GL_RGBA_MODE, GL_RGBA12, GL_RGBA16, GL_RGBA2, GL_RGBA4, GL_RGBA8, GL_RIGHT, GL_S, GL_SCISSOR_BIT, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SELECT, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_SET, GL_SHADE_MODEL, GL_SHININESS, GL_SHORT, GL_SMOOTH, GL_SPECULAR, GL_SPHERE_MAP, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_SUBPIXEL_BITS, GL_T, GL_T2F_C3F_V3F, GL_T2F_C4F_N3F_V3F, GL_T2F_C4UB_V3F, GL_T2F_N3F_V3F, GL_T2F_V3F, GL_T4F_C4F_N3F_V4F, GL_T4F_V4F, GL_TEXTURE, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BIT, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPONENTS, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MATRIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_STACK_DEPTH, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TRANSFORM_BIT, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_V2F, GL_V3F, GL_VENDOR, GL_VERSION, GL_VERTEX_ARRAY, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_VIEWPORT, GL_VIEWPORT_BIT, GL_XOR, GL_ZERO, GL_ZOOM_X, GL_ZOOM_Y
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Method Summary
Modifier and TypeMethodDescriptionstatic void
glBindFragDataLocationIndexed
(int program, int colorNumber, int index, CharSequence name) Binds a user-defined varying out variable to a fragment shader color number and index.static void
glBindFragDataLocationIndexed
(int program, int colorNumber, int index, ByteBuffer name) Binds a user-defined varying out variable to a fragment shader color number and index.static void
glBindSampler
(int unit, int sampler) Binds a named sampler to a texturing target.static void
glColorP3ui
(int type, int color) Packed component version ofColor3f
.static void
glColorP3uiv
(int type, int[] color) Array version of:ColorP3uiv
static void
glColorP3uiv
(int type, IntBuffer color) Pointer version ofColorP3ui
.static void
glColorP4ui
(int type, int color) Packed component version ofColor4f
.static void
glColorP4uiv
(int type, int[] color) Array version of:ColorP4uiv
static void
glColorP4uiv
(int type, IntBuffer color) Pointer version ofColorP4ui
.static void
glDeleteSamplers
(int sampler) Deletes named sampler objects.static void
glDeleteSamplers
(int[] samplers) Array version of:DeleteSamplers
static void
glDeleteSamplers
(IntBuffer samplers) Deletes named sampler objects.static int
Generates sampler object names.static void
glGenSamplers
(int[] samplers) Array version of:GenSamplers
static void
glGenSamplers
(IntBuffer samplers) Generates sampler object names.static int
glGetFragDataIndex
(int program, CharSequence name) Queries the bindings of color indices to user-defined varying out variables.static int
glGetFragDataIndex
(int program, ByteBuffer name) Queries the bindings of color indices to user-defined varying out variables.static long
glGetQueryObjecti64
(int id, int pname) Returns the 64bit integer value of query object parameter.static void
glGetQueryObjecti64v
(int id, int pname, long params) Returns the 64bit integer value of query object parameter.static void
glGetQueryObjecti64v
(int id, int pname, long[] params) Array version of:GetQueryObjecti64v
static void
glGetQueryObjecti64v
(int id, int pname, LongBuffer params) Returns the 64bit integer value of query object parameter.static long
glGetQueryObjectui64
(int id, int pname) Unsigned version ofGetQueryObjecti64v
.static void
glGetQueryObjectui64v
(int id, int pname, long params) Unsigned version ofGetQueryObjecti64v
.static void
glGetQueryObjectui64v
(int id, int pname, long[] params) Array version of:GetQueryObjectui64v
static void
glGetQueryObjectui64v
(int id, int pname, LongBuffer params) Unsigned version ofGetQueryObjecti64v
.static float
glGetSamplerParameterf
(int sampler, int pname) Float version ofGetSamplerParameteriv
.static void
glGetSamplerParameterfv
(int sampler, int pname, float[] params) Array version of:GetSamplerParameterfv
static void
glGetSamplerParameterfv
(int sampler, int pname, FloatBuffer params) Float version ofGetSamplerParameteriv
.static int
glGetSamplerParameteri
(int sampler, int pname) Return the integer value(s) of a sampler parameter.static int
glGetSamplerParameterIi
(int sampler, int pname) Pure integer version ofGetSamplerParameteriv
.static void
glGetSamplerParameterIiv
(int sampler, int pname, int[] params) Array version of:GetSamplerParameterIiv
static void
glGetSamplerParameterIiv
(int sampler, int pname, IntBuffer params) Pure integer version ofGetSamplerParameteriv
.static int
glGetSamplerParameterIui
(int sampler, int pname) Unsigned pure integer version ofGetSamplerParameteriv
.static void
glGetSamplerParameterIuiv
(int sampler, int pname, int[] params) Array version of:GetSamplerParameterIuiv
static void
glGetSamplerParameterIuiv
(int sampler, int pname, IntBuffer params) Unsigned pure integer version ofGetSamplerParameteriv
.static void
glGetSamplerParameteriv
(int sampler, int pname, int[] params) Array version of:GetSamplerParameteriv
static void
glGetSamplerParameteriv
(int sampler, int pname, IntBuffer params) Return the integer value(s) of a sampler parameter.static boolean
glIsSampler
(int sampler) Determines if a name corresponds to a sampler object.static void
glMultiTexCoordP1ui
(int texture, int type, int coords) Packed component version ofMultiTexCoord1f
.static void
glMultiTexCoordP1uiv
(int texture, int type, int[] coords) Array version of:MultiTexCoordP1uiv
static void
glMultiTexCoordP1uiv
(int texture, int type, IntBuffer coords) Pointer version ofMultiTexCoordP1ui
.static void
glMultiTexCoordP2ui
(int texture, int type, int coords) Packed component version ofMultiTexCoord2f
.static void
glMultiTexCoordP2uiv
(int texture, int type, int[] coords) Array version of:MultiTexCoordP2uiv
static void
glMultiTexCoordP2uiv
(int texture, int type, IntBuffer coords) Pointer version ofMultiTexCoordP2ui
.static void
glMultiTexCoordP3ui
(int texture, int type, int coords) Packed component version ofMultiTexCoord3f
.static void
glMultiTexCoordP3uiv
(int texture, int type, int[] coords) Array version of:MultiTexCoordP3uiv
static void
glMultiTexCoordP3uiv
(int texture, int type, IntBuffer coords) Pointer version ofMultiTexCoordP3ui
.static void
glMultiTexCoordP4ui
(int texture, int type, int coords) Packed component version ofMultiTexCoord4f
.static void
glMultiTexCoordP4uiv
(int texture, int type, int[] coords) Array version of:MultiTexCoordP4uiv
static void
glMultiTexCoordP4uiv
(int texture, int type, IntBuffer coords) Pointer version ofMultiTexCoordP4ui
.static void
glNormalP3ui
(int type, int coords) Packed component version ofNormal3f
.static void
glNormalP3uiv
(int type, int[] coords) Array version of:NormalP3uiv
static void
glNormalP3uiv
(int type, IntBuffer coords) Pointer versionNormalP3ui
.static void
glQueryCounter
(int id, int target) Records the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed.static void
glSamplerParameterf
(int sampler, int pname, float param) Float version ofSamplerParameteri
.static void
glSamplerParameterfv
(int sampler, int pname, float[] params) Array version of:SamplerParameterfv
static void
glSamplerParameterfv
(int sampler, int pname, FloatBuffer params) Float version ofSamplerParameteriv
.static void
glSamplerParameteri
(int sampler, int pname, int param) Set the integer value of a sampler parameter.static void
glSamplerParameterIiv
(int sampler, int pname, int[] params) Array version of:SamplerParameterIiv
static void
glSamplerParameterIiv
(int sampler, int pname, IntBuffer params) Pure integer version ofSamplerParameteriv
.static void
glSamplerParameterIuiv
(int sampler, int pname, int[] params) Array version of:SamplerParameterIuiv
static void
glSamplerParameterIuiv
(int sampler, int pname, IntBuffer params) Unsigned pure integer version ofSamplerParameteriv
.static void
glSamplerParameteriv
(int sampler, int pname, int[] params) Array version of:SamplerParameteriv
static void
glSamplerParameteriv
(int sampler, int pname, IntBuffer params) Pointer version ofSamplerParameteri
.static void
glSecondaryColorP3ui
(int type, int color) Packed component version ofSecondaryColor3f
.static void
glSecondaryColorP3uiv
(int type, int[] color) Array version of:SecondaryColorP3uiv
static void
glSecondaryColorP3uiv
(int type, IntBuffer color) Pointer version ofSecondaryColorP3ui
.static void
glTexCoordP1ui
(int type, int coords) Packed component version ofTexCoord1f
.static void
glTexCoordP1uiv
(int type, int[] coords) Array version of:TexCoordP1uiv
static void
glTexCoordP1uiv
(int type, IntBuffer coords) Pointer version ofTexCoordP1ui
.static void
glTexCoordP2ui
(int type, int coords) Packed component version ofTexCoord2f
.static void
glTexCoordP2uiv
(int type, int[] coords) Array version of:TexCoordP2uiv
static void
glTexCoordP2uiv
(int type, IntBuffer coords) Pointer version ofTexCoordP2ui
.static void
glTexCoordP3ui
(int type, int coords) Packed component version ofTexCoord3f
.static void
glTexCoordP3uiv
(int type, int[] coords) Array version of:TexCoordP3uiv
static void
glTexCoordP3uiv
(int type, IntBuffer coords) Pointer version ofTexCoordP3ui
.static void
glTexCoordP4ui
(int type, int coords) Packed component version ofTexCoord4f
.static void
glTexCoordP4uiv
(int type, int[] coords) Array version of:TexCoordP4uiv
static void
glTexCoordP4uiv
(int type, IntBuffer coords) Pointer version ofTexCoordP4ui
.static void
glVertexAttribDivisor
(int index, int divisor) Modifies the rate at which generic vertex attributes advance during instanced rendering.static void
glVertexAttribP1ui
(int index, int type, boolean normalized, int value) Packed component version ofVertexAttrib1f
.static void
glVertexAttribP1uiv
(int index, int type, boolean normalized, int[] value) Array version of:VertexAttribP1uiv
static void
glVertexAttribP1uiv
(int index, int type, boolean normalized, IntBuffer value) Pointer version ofVertexAttribP1ui
.static void
glVertexAttribP2ui
(int index, int type, boolean normalized, int value) Packed component version ofVertexAttrib2f
.static void
glVertexAttribP2uiv
(int index, int type, boolean normalized, int[] value) Array version of:VertexAttribP2uiv
static void
glVertexAttribP2uiv
(int index, int type, boolean normalized, IntBuffer value) Pointer version ofVertexAttribP2ui
.static void
glVertexAttribP3ui
(int index, int type, boolean normalized, int value) Packed component version ofVertexAttrib3f
.static void
glVertexAttribP3uiv
(int index, int type, boolean normalized, int[] value) Array version of:VertexAttribP3uiv
static void
glVertexAttribP3uiv
(int index, int type, boolean normalized, IntBuffer value) Pointer version ofVertexAttribP3ui
.static void
glVertexAttribP4ui
(int index, int type, boolean normalized, int value) Packed component version ofVertexAttrib4f
.static void
glVertexAttribP4uiv
(int index, int type, boolean normalized, int[] value) Array version of:VertexAttribP4uiv
static void
glVertexAttribP4uiv
(int index, int type, boolean normalized, IntBuffer value) Pointer version ofVertexAttribP4ui
.static void
glVertexP2ui
(int type, int value) Packed component version ofVertex2f
.static void
glVertexP2uiv
(int type, int[] value) Array version of:VertexP2uiv
static void
glVertexP2uiv
(int type, IntBuffer value) Pointer version ofVertexP2ui
.static void
glVertexP3ui
(int type, int value) Packed component version ofVertex3f
.static void
glVertexP3uiv
(int type, int[] value) Array version of:VertexP3uiv
static void
glVertexP3uiv
(int type, IntBuffer value) Pointer version ofVertexP3ui
.static void
glVertexP4ui
(int type, int value) Packed component version ofVertex4f
.static void
glVertexP4uiv
(int type, int[] value) Array version of:VertexP4uiv
static void
glVertexP4uiv
(int type, IntBuffer value) Pointer version ofVertexP4ui
.static void
nglBindFragDataLocationIndexed
(int program, int colorNumber, int index, long name) Unsafe version of:BindFragDataLocationIndexed
static void
nglColorP3uiv
(int type, long color) Unsafe version of:ColorP3uiv
static void
nglColorP4uiv
(int type, long color) Unsafe version of:ColorP4uiv
static void
nglDeleteSamplers
(int count, long samplers) Unsafe version of:DeleteSamplers
static void
nglGenSamplers
(int count, long samplers) Unsafe version of:GenSamplers
static int
nglGetFragDataIndex
(int program, long name) Unsafe version of:GetFragDataIndex
static void
nglGetQueryObjecti64v
(int id, int pname, long params) Unsafe version of:GetQueryObjecti64v
static void
nglGetQueryObjectui64v
(int id, int pname, long params) Unsafe version of:GetQueryObjectui64v
static void
nglGetSamplerParameterfv
(int sampler, int pname, long params) Unsafe version of:GetSamplerParameterfv
static void
nglGetSamplerParameterIiv
(int sampler, int pname, long params) Unsafe version of:GetSamplerParameterIiv
static void
nglGetSamplerParameterIuiv
(int sampler, int pname, long params) Unsafe version of:GetSamplerParameterIuiv
static void
nglGetSamplerParameteriv
(int sampler, int pname, long params) Unsafe version of:GetSamplerParameteriv
static void
nglMultiTexCoordP1uiv
(int texture, int type, long coords) Unsafe version of:MultiTexCoordP1uiv
static void
nglMultiTexCoordP2uiv
(int texture, int type, long coords) Unsafe version of:MultiTexCoordP2uiv
static void
nglMultiTexCoordP3uiv
(int texture, int type, long coords) Unsafe version of:MultiTexCoordP3uiv
static void
nglMultiTexCoordP4uiv
(int texture, int type, long coords) Unsafe version of:MultiTexCoordP4uiv
static void
nglNormalP3uiv
(int type, long coords) Unsafe version of:NormalP3uiv
static void
nglSamplerParameterfv
(int sampler, int pname, long params) Unsafe version of:SamplerParameterfv
static void
nglSamplerParameterIiv
(int sampler, int pname, long params) Unsafe version of:SamplerParameterIiv
static void
nglSamplerParameterIuiv
(int sampler, int pname, long params) Unsafe version of:SamplerParameterIuiv
static void
nglSamplerParameteriv
(int sampler, int pname, long params) Unsafe version of:SamplerParameteriv
static void
nglSecondaryColorP3uiv
(int type, long color) Unsafe version of:SecondaryColorP3uiv
static void
nglTexCoordP1uiv
(int type, long coords) Unsafe version of:TexCoordP1uiv
static void
nglTexCoordP2uiv
(int type, long coords) Unsafe version of:TexCoordP2uiv
static void
nglTexCoordP3uiv
(int type, long coords) Unsafe version of:TexCoordP3uiv
static void
nglTexCoordP4uiv
(int type, long coords) Unsafe version of:TexCoordP4uiv
static void
nglVertexAttribP1uiv
(int index, int type, boolean normalized, long value) Unsafe version of:VertexAttribP1uiv
static void
nglVertexAttribP2uiv
(int index, int type, boolean normalized, long value) Unsafe version of:VertexAttribP2uiv
static void
nglVertexAttribP3uiv
(int index, int type, boolean normalized, long value) Unsafe version of:VertexAttribP3uiv
static void
nglVertexAttribP4uiv
(int index, int type, boolean normalized, long value) Unsafe version of:VertexAttribP4uiv
static void
nglVertexP2uiv
(int type, long value) Unsafe version of:VertexP2uiv
static void
nglVertexP3uiv
(int type, long value) Unsafe version of:VertexP3uiv
static void
nglVertexP4uiv
(int type, long value) Unsafe version of:VertexP4uiv
Methods inherited from class org.lwjgl.opengl.GL32
glClientWaitSync, glDeleteSync, glDrawElementsBaseVertex, glDrawElementsBaseVertex, glDrawElementsBaseVertex, glDrawElementsBaseVertex, glDrawElementsBaseVertex, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, glFenceSync, glFramebufferTexture, glGetBufferParameteri64, glGetBufferParameteri64v, glGetBufferParameteri64v, glGetInteger64, glGetInteger64i, glGetInteger64i_v, glGetInteger64i_v, glGetInteger64v, glGetInteger64v, glGetMultisamplef, glGetMultisamplefv, glGetMultisamplefv, glGetSynci, glGetSynciv, glGetSynciv, glIsSync, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, glProvokingVertex, glSampleMaski, glTexImage2DMultisample, glTexImage3DMultisample, glWaitSync, nglClientWaitSync, nglDeleteSync, nglDrawElementsBaseVertex, nglDrawElementsInstancedBaseVertex, nglDrawRangeElementsBaseVertex, nglGetBufferParameteri64v, nglGetInteger64i_v, nglGetInteger64v, nglGetMultisamplefv, nglGetSynciv, nglIsSync, nglMultiDrawElementsBaseVertex, nglWaitSync
Methods inherited from class org.lwjgl.opengl.GL31
glCopyBufferSubData, glDrawArraysInstanced, glDrawElementsInstanced, glDrawElementsInstanced, glDrawElementsInstanced, glDrawElementsInstanced, glDrawElementsInstanced, glGetActiveUniformBlocki, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, glGetActiveUniformBlockName, glGetActiveUniformBlockName, glGetActiveUniformBlockName, glGetActiveUniformBlockName, glGetActiveUniformName, glGetActiveUniformName, glGetActiveUniformName, glGetActiveUniformName, glGetActiveUniformsi, glGetActiveUniformsiv, glGetActiveUniformsiv, glGetUniformBlockIndex, glGetUniformBlockIndex, glGetUniformIndices, glGetUniformIndices, glGetUniformIndices, glGetUniformIndices, glPrimitiveRestartIndex, glTexBuffer, glUniformBlockBinding, nglDrawElementsInstanced, nglGetActiveUniformBlockiv, nglGetActiveUniformBlockName, nglGetActiveUniformName, nglGetActiveUniformsiv, nglGetUniformBlockIndex, nglGetUniformIndices
Methods inherited from class org.lwjgl.opengl.GL30
glBeginConditionalRender, glBeginTransformFeedback, glBindBufferBase, glBindBufferRange, glBindFragDataLocation, glBindFragDataLocation, glBindFramebuffer, glBindRenderbuffer, glBindVertexArray, glBlitFramebuffer, glCheckFramebufferStatus, glClampColor, glClearBufferfi, glClearBufferfv, glClearBufferfv, glClearBufferiv, glClearBufferiv, glClearBufferuiv, glClearBufferuiv, glColorMaski, glDeleteFramebuffers, glDeleteFramebuffers, glDeleteFramebuffers, glDeleteRenderbuffers, glDeleteRenderbuffers, glDeleteRenderbuffers, glDeleteVertexArrays, glDeleteVertexArrays, glDeleteVertexArrays, glDisablei, glEnablei, glEndConditionalRender, glEndTransformFeedback, glFlushMappedBufferRange, glFramebufferRenderbuffer, glFramebufferTexture1D, glFramebufferTexture2D, glFramebufferTexture3D, glFramebufferTextureLayer, glGenerateMipmap, glGenFramebuffers, glGenFramebuffers, glGenFramebuffers, glGenRenderbuffers, glGenRenderbuffers, glGenRenderbuffers, glGenVertexArrays, glGenVertexArrays, glGenVertexArrays, glGetBooleani, glGetBooleani_v, glGetFragDataLocation, glGetFragDataLocation, glGetFramebufferAttachmentParameteri, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, glGetIntegeri, glGetIntegeri_v, glGetIntegeri_v, glGetRenderbufferParameteri, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, glGetStringi, glGetTexParameterIi, glGetTexParameterIiv, glGetTexParameterIiv, glGetTexParameterIui, glGetTexParameterIuiv, glGetTexParameterIuiv, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, glGetUniformui, glGetUniformuiv, glGetUniformuiv, glGetVertexAttribIi, glGetVertexAttribIiv, glGetVertexAttribIiv, glGetVertexAttribIui, glGetVertexAttribIuiv, glGetVertexAttribIuiv, glIsEnabledi, glIsFramebuffer, glIsRenderbuffer, glIsVertexArray, glMapBufferRange, glMapBufferRange, glRenderbufferStorage, glRenderbufferStorageMultisample, glTexParameterIi, glTexParameterIiv, glTexParameterIiv, glTexParameterIui, glTexParameterIuiv, glTexParameterIuiv, glTransformFeedbackVaryings, glTransformFeedbackVaryings, glTransformFeedbackVaryings, glUniform1ui, glUniform1uiv, glUniform1uiv, glUniform2ui, glUniform2uiv, glUniform2uiv, glUniform3ui, glUniform3uiv, glUniform3uiv, glUniform4ui, glUniform4uiv, glUniform4uiv, glVertexAttribI1i, glVertexAttribI1iv, glVertexAttribI1iv, glVertexAttribI1ui, glVertexAttribI1uiv, glVertexAttribI1uiv, glVertexAttribI2i, glVertexAttribI2iv, glVertexAttribI2iv, glVertexAttribI2ui, glVertexAttribI2uiv, glVertexAttribI2uiv, glVertexAttribI3i, glVertexAttribI3iv, glVertexAttribI3iv, glVertexAttribI3ui, glVertexAttribI3uiv, glVertexAttribI3uiv, glVertexAttribI4bv, glVertexAttribI4i, glVertexAttribI4iv, glVertexAttribI4iv, glVertexAttribI4sv, glVertexAttribI4sv, glVertexAttribI4ubv, glVertexAttribI4ui, glVertexAttribI4uiv, glVertexAttribI4uiv, glVertexAttribI4usv, glVertexAttribI4usv, glVertexAttribIPointer, glVertexAttribIPointer, glVertexAttribIPointer, glVertexAttribIPointer, nglBindFragDataLocation, nglClearBufferfv, nglClearBufferiv, nglClearBufferuiv, nglDeleteFramebuffers, nglDeleteRenderbuffers, nglDeleteVertexArrays, nglGenFramebuffers, nglGenRenderbuffers, nglGenVertexArrays, nglGetBooleani_v, nglGetFragDataLocation, nglGetFramebufferAttachmentParameteriv, nglGetIntegeri_v, nglGetRenderbufferParameteriv, nglGetStringi, nglGetTexParameterIiv, nglGetTexParameterIuiv, nglGetTransformFeedbackVarying, nglGetUniformuiv, nglGetVertexAttribIiv, nglGetVertexAttribIuiv, nglMapBufferRange, nglTexParameterIiv, nglTexParameterIuiv, nglTransformFeedbackVaryings, nglUniform1uiv, nglUniform2uiv, nglUniform3uiv, nglUniform4uiv, nglVertexAttribI1iv, nglVertexAttribI1uiv, nglVertexAttribI2iv, nglVertexAttribI2uiv, nglVertexAttribI3iv, nglVertexAttribI3uiv, nglVertexAttribI4bv, nglVertexAttribI4iv, nglVertexAttribI4sv, nglVertexAttribI4ubv, nglVertexAttribI4uiv, nglVertexAttribI4usv, nglVertexAttribIPointer
Methods inherited from class org.lwjgl.opengl.GL21
glUniformMatrix2x3fv, glUniformMatrix2x3fv, glUniformMatrix2x4fv, glUniformMatrix2x4fv, glUniformMatrix3x2fv, glUniformMatrix3x2fv, glUniformMatrix3x4fv, glUniformMatrix3x4fv, glUniformMatrix4x2fv, glUniformMatrix4x2fv, glUniformMatrix4x3fv, glUniformMatrix4x3fv, nglUniformMatrix2x3fv, nglUniformMatrix2x4fv, nglUniformMatrix3x2fv, nglUniformMatrix3x4fv, nglUniformMatrix4x2fv, nglUniformMatrix4x3fv
Methods inherited from class org.lwjgl.opengl.GL20
glAttachShader, glBindAttribLocation, glBindAttribLocation, glBlendEquationSeparate, glCompileShader, glCreateProgram, glCreateShader, glDeleteProgram, glDeleteShader, glDetachShader, glDisableVertexAttribArray, glDrawBuffers, glDrawBuffers, glDrawBuffers, glEnableVertexAttribArray, glGetActiveAttrib, glGetActiveAttrib, glGetActiveAttrib, glGetActiveAttrib, glGetActiveUniform, glGetActiveUniform, glGetActiveUniform, glGetActiveUniform, glGetAttachedShaders, glGetAttachedShaders, glGetAttribLocation, glGetAttribLocation, glGetProgrami, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramiv, glGetProgramiv, glGetShaderi, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderiv, glGetShaderiv, glGetShaderSource, glGetShaderSource, glGetShaderSource, glGetShaderSource, glGetUniformf, glGetUniformfv, glGetUniformfv, glGetUniformi, glGetUniformiv, glGetUniformiv, glGetUniformLocation, glGetUniformLocation, glGetVertexAttribdv, glGetVertexAttribdv, glGetVertexAttribfv, glGetVertexAttribfv, glGetVertexAttribi, glGetVertexAttribiv, glGetVertexAttribiv, glGetVertexAttribPointer, glGetVertexAttribPointerv, glIsProgram, glIsShader, glLinkProgram, glShaderSource, glShaderSource, glShaderSource, glShaderSource, glStencilFuncSeparate, glStencilMaskSeparate, glStencilOpSeparate, glUniform1f, glUniform1fv, glUniform1fv, glUniform1i, glUniform1iv, glUniform1iv, glUniform2f, glUniform2fv, glUniform2fv, glUniform2i, glUniform2iv, glUniform2iv, glUniform3f, glUniform3fv, glUniform3fv, glUniform3i, glUniform3iv, glUniform3iv, glUniform4f, glUniform4fv, glUniform4fv, glUniform4i, glUniform4iv, glUniform4iv, glUniformMatrix2fv, glUniformMatrix2fv, glUniformMatrix3fv, glUniformMatrix3fv, glUniformMatrix4fv, glUniformMatrix4fv, glUseProgram, glValidateProgram, glVertexAttrib1d, glVertexAttrib1dv, glVertexAttrib1dv, glVertexAttrib1f, glVertexAttrib1fv, glVertexAttrib1fv, glVertexAttrib1s, glVertexAttrib1sv, glVertexAttrib1sv, glVertexAttrib2d, glVertexAttrib2dv, glVertexAttrib2dv, glVertexAttrib2f, glVertexAttrib2fv, glVertexAttrib2fv, glVertexAttrib2s, glVertexAttrib2sv, glVertexAttrib2sv, glVertexAttrib3d, glVertexAttrib3dv, glVertexAttrib3dv, glVertexAttrib3f, glVertexAttrib3fv, glVertexAttrib3fv, glVertexAttrib3s, glVertexAttrib3sv, glVertexAttrib3sv, glVertexAttrib4bv, glVertexAttrib4d, glVertexAttrib4dv, glVertexAttrib4dv, glVertexAttrib4f, glVertexAttrib4fv, glVertexAttrib4fv, glVertexAttrib4iv, glVertexAttrib4iv, glVertexAttrib4Nbv, glVertexAttrib4Niv, glVertexAttrib4Niv, glVertexAttrib4Nsv, glVertexAttrib4Nsv, glVertexAttrib4Nub, glVertexAttrib4Nubv, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, glVertexAttrib4Nusv, glVertexAttrib4Nusv, glVertexAttrib4s, glVertexAttrib4sv, glVertexAttrib4sv, glVertexAttrib4ubv, glVertexAttrib4uiv, glVertexAttrib4uiv, glVertexAttrib4usv, glVertexAttrib4usv, glVertexAttribPointer, glVertexAttribPointer, glVertexAttribPointer, glVertexAttribPointer, glVertexAttribPointer, nglBindAttribLocation, nglDrawBuffers, nglGetActiveAttrib, nglGetActiveUniform, nglGetAttachedShaders, nglGetAttribLocation, nglGetProgramInfoLog, nglGetProgramiv, nglGetShaderInfoLog, nglGetShaderiv, nglGetShaderSource, nglGetUniformfv, nglGetUniformiv, nglGetUniformLocation, nglGetVertexAttribdv, nglGetVertexAttribfv, nglGetVertexAttribiv, nglGetVertexAttribPointerv, nglShaderSource, nglUniform1fv, nglUniform1iv, nglUniform2fv, nglUniform2iv, nglUniform3fv, nglUniform3iv, nglUniform4fv, nglUniform4iv, nglUniformMatrix2fv, nglUniformMatrix3fv, nglUniformMatrix4fv, nglVertexAttrib1dv, nglVertexAttrib1fv, nglVertexAttrib1sv, nglVertexAttrib2dv, nglVertexAttrib2fv, nglVertexAttrib2sv, nglVertexAttrib3dv, nglVertexAttrib3fv, nglVertexAttrib3sv, nglVertexAttrib4bv, nglVertexAttrib4dv, nglVertexAttrib4fv, nglVertexAttrib4iv, nglVertexAttrib4Nbv, nglVertexAttrib4Niv, nglVertexAttrib4Nsv, nglVertexAttrib4Nubv, nglVertexAttrib4Nuiv, nglVertexAttrib4Nusv, nglVertexAttrib4sv, nglVertexAttrib4ubv, nglVertexAttrib4uiv, nglVertexAttrib4usv, nglVertexAttribPointer
Methods inherited from class org.lwjgl.opengl.GL15
glBeginQuery, glBindBuffer, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glDeleteBuffers, glDeleteBuffers, glDeleteBuffers, glDeleteQueries, glDeleteQueries, glDeleteQueries, glEndQuery, glGenBuffers, glGenBuffers, glGenBuffers, glGenQueries, glGenQueries, glGenQueries, glGetBufferParameteri, glGetBufferParameteriv, glGetBufferParameteriv, glGetBufferPointer, glGetBufferPointerv, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetQueryi, glGetQueryiv, glGetQueryiv, glGetQueryObjecti, glGetQueryObjectiv, glGetQueryObjectiv, glGetQueryObjectiv, glGetQueryObjectui, glGetQueryObjectuiv, glGetQueryObjectuiv, glGetQueryObjectuiv, glIsBuffer, glIsQuery, glMapBuffer, glMapBuffer, glMapBuffer, glUnmapBuffer, nglBufferData, nglBufferSubData, nglDeleteBuffers, nglDeleteQueries, nglGenBuffers, nglGenQueries, nglGetBufferParameteriv, nglGetBufferPointerv, nglGetBufferSubData, nglGetQueryiv, nglGetQueryObjectiv, nglGetQueryObjectuiv, nglMapBuffer
Methods inherited from class org.lwjgl.opengl.GL14
glBlendColor, glBlendEquation, glBlendFuncSeparate, glFogCoordd, glFogCoorddv, glFogCoorddv, glFogCoordf, glFogCoordfv, glFogCoordfv, glFogCoordPointer, glFogCoordPointer, glFogCoordPointer, glFogCoordPointer, glMultiDrawArrays, glMultiDrawArrays, glMultiDrawElements, glMultiDrawElements, glPointParameterf, glPointParameterfv, glPointParameterfv, glPointParameteri, glPointParameteriv, glPointParameteriv, glSecondaryColor3b, glSecondaryColor3bv, glSecondaryColor3d, glSecondaryColor3dv, glSecondaryColor3dv, glSecondaryColor3f, glSecondaryColor3fv, glSecondaryColor3fv, glSecondaryColor3i, glSecondaryColor3iv, glSecondaryColor3iv, glSecondaryColor3s, glSecondaryColor3sv, glSecondaryColor3sv, glSecondaryColor3ub, glSecondaryColor3ubv, glSecondaryColor3ui, glSecondaryColor3uiv, glSecondaryColor3uiv, glSecondaryColor3us, glSecondaryColor3usv, glSecondaryColor3usv, glSecondaryColorPointer, glSecondaryColorPointer, glSecondaryColorPointer, glSecondaryColorPointer, glSecondaryColorPointer, glWindowPos2d, glWindowPos2dv, glWindowPos2dv, glWindowPos2f, glWindowPos2fv, glWindowPos2fv, glWindowPos2i, glWindowPos2iv, glWindowPos2iv, glWindowPos2s, glWindowPos2sv, glWindowPos2sv, glWindowPos3d, glWindowPos3dv, glWindowPos3dv, glWindowPos3f, glWindowPos3fv, glWindowPos3fv, glWindowPos3i, glWindowPos3iv, glWindowPos3iv, glWindowPos3s, glWindowPos3sv, glWindowPos3sv, nglFogCoorddv, nglFogCoordfv, nglFogCoordPointer, nglMultiDrawArrays, nglMultiDrawElements, nglPointParameterfv, nglPointParameteriv, nglSecondaryColor3bv, nglSecondaryColor3dv, nglSecondaryColor3fv, nglSecondaryColor3iv, nglSecondaryColor3sv, nglSecondaryColor3ubv, nglSecondaryColor3uiv, nglSecondaryColor3usv, nglSecondaryColorPointer, nglWindowPos2dv, nglWindowPos2fv, nglWindowPos2iv, nglWindowPos2sv, nglWindowPos3dv, nglWindowPos3fv, nglWindowPos3iv, nglWindowPos3sv
Methods inherited from class org.lwjgl.opengl.GL13
glActiveTexture, glClientActiveTexture, glCompressedTexImage1D, glCompressedTexImage1D, glCompressedTexImage2D, glCompressedTexImage2D, glCompressedTexImage3D, glCompressedTexImage3D, glCompressedTexSubImage1D, glCompressedTexSubImage1D, glCompressedTexSubImage2D, glCompressedTexSubImage2D, glCompressedTexSubImage3D, glCompressedTexSubImage3D, glGetCompressedTexImage, glGetCompressedTexImage, glLoadTransposeMatrixd, glLoadTransposeMatrixd, glLoadTransposeMatrixf, glLoadTransposeMatrixf, glMultiTexCoord1d, glMultiTexCoord1dv, glMultiTexCoord1dv, glMultiTexCoord1f, glMultiTexCoord1fv, glMultiTexCoord1fv, glMultiTexCoord1i, glMultiTexCoord1iv, glMultiTexCoord1iv, glMultiTexCoord1s, glMultiTexCoord1sv, glMultiTexCoord1sv, glMultiTexCoord2d, glMultiTexCoord2dv, glMultiTexCoord2dv, glMultiTexCoord2f, glMultiTexCoord2fv, glMultiTexCoord2fv, glMultiTexCoord2i, glMultiTexCoord2iv, glMultiTexCoord2iv, glMultiTexCoord2s, glMultiTexCoord2sv, glMultiTexCoord2sv, glMultiTexCoord3d, glMultiTexCoord3dv, glMultiTexCoord3dv, glMultiTexCoord3f, glMultiTexCoord3fv, glMultiTexCoord3fv, glMultiTexCoord3i, glMultiTexCoord3iv, glMultiTexCoord3iv, glMultiTexCoord3s, glMultiTexCoord3sv, glMultiTexCoord3sv, glMultiTexCoord4d, glMultiTexCoord4dv, glMultiTexCoord4dv, glMultiTexCoord4f, glMultiTexCoord4fv, glMultiTexCoord4fv, glMultiTexCoord4i, glMultiTexCoord4iv, glMultiTexCoord4iv, glMultiTexCoord4s, glMultiTexCoord4sv, glMultiTexCoord4sv, glMultTransposeMatrixd, glMultTransposeMatrixd, glMultTransposeMatrixf, glMultTransposeMatrixf, glSampleCoverage, nglCompressedTexImage1D, nglCompressedTexImage2D, nglCompressedTexImage3D, nglCompressedTexSubImage1D, nglCompressedTexSubImage2D, nglCompressedTexSubImage3D, nglGetCompressedTexImage, nglLoadTransposeMatrixd, nglLoadTransposeMatrixf, nglMultiTexCoord1dv, nglMultiTexCoord1fv, nglMultiTexCoord1iv, nglMultiTexCoord1sv, nglMultiTexCoord2dv, nglMultiTexCoord2fv, nglMultiTexCoord2iv, nglMultiTexCoord2sv, nglMultiTexCoord3dv, nglMultiTexCoord3fv, nglMultiTexCoord3iv, nglMultiTexCoord3sv, nglMultiTexCoord4dv, nglMultiTexCoord4fv, nglMultiTexCoord4iv, nglMultiTexCoord4sv, nglMultTransposeMatrixd, nglMultTransposeMatrixf
Methods inherited from class org.lwjgl.opengl.GL12
glCopyTexSubImage3D, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, nglDrawRangeElements, nglTexImage3D, nglTexSubImage3D
Methods inherited from class org.lwjgl.opengl.GL11
glAccum, glAlphaFunc, glAreTexturesResident, glAreTexturesResident, glAreTexturesResident, glArrayElement, glBegin, glBindTexture, glBitmap, glBitmap, glBlendFunc, glCallList, glCallLists, glCallLists, glCallLists, glCallLists, glClear, glClearAccum, glClearColor, glClearDepth, glClearIndex, glClearStencil, glClipPlane, glClipPlane, glColor3b, glColor3bv, glColor3d, glColor3dv, glColor3dv, glColor3f, glColor3fv, glColor3fv, glColor3i, glColor3iv, glColor3iv, glColor3s, glColor3sv, glColor3sv, glColor3ub, glColor3ubv, glColor3ui, glColor3uiv, glColor3uiv, glColor3us, glColor3usv, glColor3usv, glColor4b, glColor4bv, glColor4d, glColor4dv, glColor4dv, glColor4f, glColor4fv, glColor4fv, glColor4i, glColor4iv, glColor4iv, glColor4s, glColor4sv, glColor4sv, glColor4ub, glColor4ubv, glColor4ui, glColor4uiv, glColor4uiv, glColor4us, glColor4usv, glColor4usv, glColorMask, glColorMaterial, glColorPointer, glColorPointer, glColorPointer, glColorPointer, glColorPointer, glCopyPixels, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, glCullFace, glDeleteLists, glDeleteTextures, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRange, glDisable, glDisableClientState, glDrawArrays, glDrawBuffer, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glEdgeFlag, glEdgeFlagPointer, glEdgeFlagPointer, glEdgeFlagv, glEnable, glEnableClientState, glEnd, glEndList, glEvalCoord1d, glEvalCoord1dv, glEvalCoord1dv, glEvalCoord1f, glEvalCoord1fv, glEvalCoord1fv, glEvalCoord2d, glEvalCoord2dv, glEvalCoord2dv, glEvalCoord2f, glEvalCoord2fv, glEvalCoord2fv, glEvalMesh1, glEvalMesh2, glEvalPoint1, glEvalPoint2, glFeedbackBuffer, glFeedbackBuffer, glFinish, glFlush, glFogf, glFogfv, glFogfv, glFogi, glFogiv, glFogiv, glFrontFace, glFrustum, glGenLists, glGenTextures, glGenTextures, glGenTextures, glGetBoolean, glGetBooleanv, glGetClipPlane, glGetClipPlane, glGetDouble, glGetDoublev, glGetDoublev, glGetError, glGetFloat, glGetFloatv, glGetFloatv, glGetInteger, glGetIntegerv, glGetIntegerv, glGetLightf, glGetLightfv, glGetLightfv, glGetLighti, glGetLightiv, glGetLightiv, glGetMapd, glGetMapdv, glGetMapdv, glGetMapf, glGetMapfv, glGetMapfv, glGetMapi, glGetMapiv, glGetMapiv, glGetMaterialfv, glGetMaterialfv, glGetMaterialiv, glGetMaterialiv, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapusv, glGetPixelMapusv, glGetPixelMapusv, glGetPointer, glGetPointerv, glGetPolygonStipple, glGetPolygonStipple, glGetString, glGetTexEnvf, glGetTexEnvfv, glGetTexEnvfv, glGetTexEnvi, glGetTexEnviv, glGetTexEnviv, glGetTexGend, glGetTexGendv, glGetTexGendv, glGetTexGenf, glGetTexGenfv, glGetTexGenfv, glGetTexGeni, glGetTexGeniv, glGetTexGeniv, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexLevelParameterf, glGetTexLevelParameterfv, glGetTexLevelParameterfv, glGetTexLevelParameteri, glGetTexLevelParameteriv, glGetTexLevelParameteriv, glGetTexParameterf, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteri, glGetTexParameteriv, glGetTexParameteriv, glHint, glIndexd, glIndexdv, glIndexdv, glIndexf, glIndexfv, glIndexfv, glIndexi, glIndexiv, glIndexiv, glIndexMask, glIndexPointer, glIndexPointer, glIndexPointer, glIndexPointer, glIndexPointer, glIndexs, glIndexsv, glIndexsv, glIndexub, glIndexubv, glInitNames, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glIsEnabled, glIsList, glIsTexture, glLightf, glLightfv, glLightfv, glLighti, glLightiv, glLightiv, glLightModelf, glLightModelfv, glLightModelfv, glLightModeli, glLightModeliv, glLightModeliv, glLineStipple, glLineWidth, glListBase, glLoadIdentity, glLoadMatrixd, glLoadMatrixd, glLoadMatrixf, glLoadMatrixf, glLoadName, glLogicOp, glMap1d, glMap1d, glMap1f, glMap1f, glMap2d, glMap2d, glMap2f, glMap2f, glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f, glMaterialf, glMaterialfv, glMaterialfv, glMateriali, glMaterialiv, glMaterialiv, glMatrixMode, glMultMatrixd, glMultMatrixd, glMultMatrixf, glMultMatrixf, glNewList, glNormal3b, glNormal3bv, glNormal3d, glNormal3dv, glNormal3dv, glNormal3f, glNormal3fv, glNormal3fv, glNormal3i, glNormal3iv, glNormal3iv, glNormal3s, glNormal3sv, glNormal3sv, glNormalPointer, glNormalPointer, glNormalPointer, glNormalPointer, glNormalPointer, glOrtho, glPassThrough, glPixelMapfv, glPixelMapfv, glPixelMapfv, glPixelMapuiv, glPixelMapuiv, glPixelMapuiv, glPixelMapusv, glPixelMapusv, glPixelMapusv, glPixelStoref, glPixelStorei, glPixelTransferf, glPixelTransferi, glPixelZoom, glPointSize, glPolygonMode, glPolygonOffset, glPolygonStipple, glPolygonStipple, glPopAttrib, glPopClientAttrib, glPopMatrix, glPopName, glPrioritizeTextures, glPrioritizeTextures, glPushAttrib, glPushClientAttrib, glPushMatrix, glPushName, glRasterPos2d, glRasterPos2dv, glRasterPos2dv, glRasterPos2f, glRasterPos2fv, glRasterPos2fv, glRasterPos2i, glRasterPos2iv, glRasterPos2iv, glRasterPos2s, glRasterPos2sv, glRasterPos2sv, glRasterPos3d, glRasterPos3dv, glRasterPos3dv, glRasterPos3f, glRasterPos3fv, glRasterPos3fv, glRasterPos3i, glRasterPos3iv, glRasterPos3iv, glRasterPos3s, glRasterPos3sv, glRasterPos3sv, glRasterPos4d, glRasterPos4dv, glRasterPos4dv, glRasterPos4f, glRasterPos4fv, glRasterPos4fv, glRasterPos4i, glRasterPos4iv, glRasterPos4iv, glRasterPos4s, glRasterPos4sv, glRasterPos4sv, glReadBuffer, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glRectd, glRectdv, glRectdv, glRectf, glRectfv, glRectfv, glRecti, glRectiv, glRectiv, glRects, glRectsv, glRectsv, glRenderMode, glRotated, glRotatef, glScaled, glScalef, glScissor, glSelectBuffer, glSelectBuffer, glShadeModel, glStencilFunc, glStencilMask, glStencilOp, glTexCoord1d, glTexCoord1dv, glTexCoord1dv, glTexCoord1f, glTexCoord1fv, glTexCoord1fv, glTexCoord1i, glTexCoord1iv, glTexCoord1iv, glTexCoord1s, glTexCoord1sv, glTexCoord1sv, glTexCoord2d, glTexCoord2dv, glTexCoord2dv, glTexCoord2f, glTexCoord2fv, glTexCoord2fv, glTexCoord2i, glTexCoord2iv, glTexCoord2iv, glTexCoord2s, glTexCoord2sv, glTexCoord2sv, glTexCoord3d, glTexCoord3dv, glTexCoord3dv, glTexCoord3f, glTexCoord3fv, glTexCoord3fv, glTexCoord3i, glTexCoord3iv, glTexCoord3iv, glTexCoord3s, glTexCoord3sv, glTexCoord3sv, glTexCoord4d, glTexCoord4dv, glTexCoord4dv, glTexCoord4f, glTexCoord4fv, glTexCoord4fv, glTexCoord4i, glTexCoord4iv, glTexCoord4iv, glTexCoord4s, glTexCoord4sv, glTexCoord4sv, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glTexEnvf, glTexEnvfv, glTexEnvfv, glTexEnvi, glTexEnviv, glTexEnviv, glTexGend, glTexGendv, glTexGendv, glTexGenf, glTexGenfv, glTexGenfv, glTexGeni, glTexGeniv, glTexGeniv, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTranslated, glTranslatef, glVertex2d, glVertex2dv, glVertex2dv, glVertex2f, glVertex2fv, glVertex2fv, glVertex2i, glVertex2iv, glVertex2iv, glVertex2s, glVertex2sv, glVertex2sv, glVertex3d, glVertex3dv, glVertex3dv, glVertex3f, glVertex3fv, glVertex3fv, glVertex3i, glVertex3iv, glVertex3iv, glVertex3s, glVertex3sv, glVertex3sv, glVertex4d, glVertex4dv, glVertex4dv, glVertex4f, glVertex4fv, glVertex4fv, glVertex4i, glVertex4iv, glVertex4iv, glVertex4s, glVertex4sv, glVertex4sv, glVertexPointer, glVertexPointer, glVertexPointer, glVertexPointer, glVertexPointer, glViewport, nglAreTexturesResident, nglBitmap, nglCallLists, nglClipPlane, nglColor3bv, nglColor3dv, nglColor3fv, nglColor3iv, nglColor3sv, nglColor3ubv, nglColor3uiv, nglColor3usv, nglColor4bv, nglColor4dv, nglColor4fv, nglColor4iv, nglColor4sv, nglColor4ubv, nglColor4uiv, nglColor4usv, nglColorPointer, nglDeleteTextures, nglDrawElements, nglDrawPixels, nglEdgeFlagPointer, nglEdgeFlagv, nglEvalCoord1dv, nglEvalCoord1fv, nglEvalCoord2dv, nglEvalCoord2fv, nglFeedbackBuffer, nglFogfv, nglFogiv, nglGenTextures, nglGetBooleanv, nglGetClipPlane, nglGetDoublev, nglGetFloatv, nglGetIntegerv, nglGetLightfv, nglGetLightiv, nglGetMapdv, nglGetMapfv, nglGetMapiv, nglGetMaterialfv, nglGetMaterialiv, nglGetPixelMapfv, nglGetPixelMapuiv, nglGetPixelMapusv, nglGetPointerv, nglGetPolygonStipple, nglGetString, nglGetTexEnvfv, nglGetTexEnviv, nglGetTexGendv, nglGetTexGenfv, nglGetTexGeniv, nglGetTexImage, nglGetTexLevelParameterfv, nglGetTexLevelParameteriv, nglGetTexParameterfv, nglGetTexParameteriv, nglIndexdv, nglIndexfv, nglIndexiv, nglIndexPointer, nglIndexsv, nglIndexubv, nglInterleavedArrays, nglLightfv, nglLightiv, nglLightModelfv, nglLightModeliv, nglLoadMatrixd, nglLoadMatrixf, nglMap1d, nglMap1f, nglMap2d, nglMap2f, nglMaterialfv, nglMaterialiv, nglMultMatrixd, nglMultMatrixf, nglNormal3bv, nglNormal3dv, nglNormal3fv, nglNormal3iv, nglNormal3sv, nglNormalPointer, nglPixelMapfv, nglPixelMapuiv, nglPixelMapusv, nglPolygonStipple, nglPrioritizeTextures, nglRasterPos2dv, nglRasterPos2fv, nglRasterPos2iv, nglRasterPos2sv, nglRasterPos3dv, nglRasterPos3fv, nglRasterPos3iv, nglRasterPos3sv, nglRasterPos4dv, nglRasterPos4fv, nglRasterPos4iv, nglRasterPos4sv, nglReadPixels, nglRectdv, nglRectfv, nglRectiv, nglRectsv, nglSelectBuffer, nglTexCoord1dv, nglTexCoord1fv, nglTexCoord1iv, nglTexCoord1sv, nglTexCoord2dv, nglTexCoord2fv, nglTexCoord2iv, nglTexCoord2sv, nglTexCoord3dv, nglTexCoord3fv, nglTexCoord3iv, nglTexCoord3sv, nglTexCoord4dv, nglTexCoord4fv, nglTexCoord4iv, nglTexCoord4sv, nglTexCoordPointer, nglTexEnvfv, nglTexEnviv, nglTexGendv, nglTexGenfv, nglTexGeniv, nglTexImage1D, nglTexImage2D, nglTexParameterfv, nglTexParameteriv, nglTexSubImage1D, nglTexSubImage2D, nglVertex2dv, nglVertex2fv, nglVertex2iv, nglVertex2sv, nglVertex3dv, nglVertex3fv, nglVertex3iv, nglVertex3sv, nglVertex4dv, nglVertex4fv, nglVertex4iv, nglVertex4sv, nglVertexPointer
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Field Details
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GL_SRC1_COLOR
public static final int GL_SRC1_COLORAccepted by thesrc
anddst
parameters of BlendFunc and BlendFunci, and by thesrcRGB
,dstRGB
,srcAlpha
anddstAlpha
parameters of BlendFuncSeparate and BlendFuncSeparatei.- See Also:
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GL_ONE_MINUS_SRC1_COLOR
public static final int GL_ONE_MINUS_SRC1_COLORAccepted by thesrc
anddst
parameters of BlendFunc and BlendFunci, and by thesrcRGB
,dstRGB
,srcAlpha
anddstAlpha
parameters of BlendFuncSeparate and BlendFuncSeparatei.- See Also:
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GL_ONE_MINUS_SRC1_ALPHA
public static final int GL_ONE_MINUS_SRC1_ALPHAAccepted by thesrc
anddst
parameters of BlendFunc and BlendFunci, and by thesrcRGB
,dstRGB
,srcAlpha
anddstAlpha
parameters of BlendFuncSeparate and BlendFuncSeparatei.- See Also:
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GL_MAX_DUAL_SOURCE_DRAW_BUFFERS
public static final int GL_MAX_DUAL_SOURCE_DRAW_BUFFERSAccepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv and GetDoublev.- See Also:
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GL_ANY_SAMPLES_PASSED
public static final int GL_ANY_SAMPLES_PASSEDAccepted by thetarget
parameter of BeginQuery, EndQuery, and GetQueryiv.- See Also:
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GL_SAMPLER_BINDING
public static final int GL_SAMPLER_BINDINGAccepted by thevalue
parameter of the GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv and GetDoublev functions.- See Also:
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GL_RGB10_A2UI
public static final int GL_RGB10_A2UIAccepted by theinternalFormat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, CopyTexImage2D, RenderbufferStorage and RenderbufferStorageMultisample.- See Also:
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GL_TEXTURE_SWIZZLE_R
public static final int GL_TEXTURE_SWIZZLE_RAccepted by thepname
parameters of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameterfv, and GetTexParameteriv.- See Also:
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GL_TEXTURE_SWIZZLE_G
public static final int GL_TEXTURE_SWIZZLE_GAccepted by thepname
parameters of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameterfv, and GetTexParameteriv.- See Also:
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GL_TEXTURE_SWIZZLE_B
public static final int GL_TEXTURE_SWIZZLE_BAccepted by thepname
parameters of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameterfv, and GetTexParameteriv.- See Also:
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GL_TEXTURE_SWIZZLE_A
public static final int GL_TEXTURE_SWIZZLE_AAccepted by thepname
parameters of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameterfv, and GetTexParameteriv.- See Also:
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GL_TEXTURE_SWIZZLE_RGBA
public static final int GL_TEXTURE_SWIZZLE_RGBAAccepted by thepname
parameters of TexParameteriv, TexParameterfv, GetTexParameterfv, and GetTexParameteriv.- See Also:
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GL_TIME_ELAPSED
public static final int GL_TIME_ELAPSEDAccepted by thetarget
parameter of BeginQuery, EndQuery, and GetQueryiv.- See Also:
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GL_TIMESTAMP
public static final int GL_TIMESTAMPAccepted by thetarget
parameter of GetQueryiv and QueryCounter. Accepted by thevalue
parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev.- See Also:
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GL_VERTEX_ATTRIB_ARRAY_DIVISOR
public static final int GL_VERTEX_ATTRIB_ARRAY_DIVISORAccepted by thepname
parameters of GetVertexAttribdv, GetVertexAttribfv, and GetVertexAttribiv.- See Also:
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GL_INT_2_10_10_10_REV
public static final int GL_INT_2_10_10_10_REVAccepted by thetype
parameter of VertexAttribPointer, VertexPointer, NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer, VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui, ColorP*, SecondaryColorP* and VertexAttribP*.- See Also:
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Method Details
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nglBindFragDataLocationIndexed
public static void nglBindFragDataLocationIndexed(int program, int colorNumber, int index, long name) Unsafe version of:BindFragDataLocationIndexed
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glBindFragDataLocationIndexed
public static void glBindFragDataLocationIndexed(int program, int colorNumber, int index, ByteBuffer name) Binds a user-defined varying out variable to a fragment shader color number and index.- Parameters:
program
- the name of the program containing varying out variable whose binding to modifycolorNumber
- the color number to bind the user-defined varying out variable toindex
- the index of the color input to bind the user-defined varying out variable toname
- the name of the user-defined varying out variable whose binding to modify- See Also:
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glBindFragDataLocationIndexed
public static void glBindFragDataLocationIndexed(int program, int colorNumber, int index, CharSequence name) Binds a user-defined varying out variable to a fragment shader color number and index.- Parameters:
program
- the name of the program containing varying out variable whose binding to modifycolorNumber
- the color number to bind the user-defined varying out variable toindex
- the index of the color input to bind the user-defined varying out variable toname
- the name of the user-defined varying out variable whose binding to modify- See Also:
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nglGetFragDataIndex
public static int nglGetFragDataIndex(int program, long name) Unsafe version of:GetFragDataIndex
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glGetFragDataIndex
Queries the bindings of color indices to user-defined varying out variables.- Parameters:
program
- the name of the program containing varying out variable whose binding to queryname
- the name of the user-defined varying out variable whose index to query- See Also:
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glGetFragDataIndex
Queries the bindings of color indices to user-defined varying out variables.- Parameters:
program
- the name of the program containing varying out variable whose binding to queryname
- the name of the user-defined varying out variable whose index to query- See Also:
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nglGenSamplers
public static void nglGenSamplers(int count, long samplers) Unsafe version of:GenSamplers
- Parameters:
count
- the number of sampler object names to generate
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glGenSamplers
Generates sampler object names.- Parameters:
samplers
- a buffer in which the generated sampler object names are stored- See Also:
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glGenSamplers
public static int glGenSamplers()Generates sampler object names.- See Also:
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nglDeleteSamplers
public static void nglDeleteSamplers(int count, long samplers) Unsafe version of:DeleteSamplers
- Parameters:
count
- the number of sampler objects to be deleted
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glDeleteSamplers
Deletes named sampler objects.- Parameters:
samplers
- an array of sampler objects to be deleted- See Also:
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glDeleteSamplers
public static void glDeleteSamplers(int sampler) Deletes named sampler objects.- See Also:
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glIsSampler
public static boolean glIsSampler(int sampler) Determines if a name corresponds to a sampler object.- Parameters:
sampler
- a value that may be the name of a sampler object- See Also:
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glBindSampler
public static void glBindSampler(int unit, int sampler) Binds a named sampler to a texturing target.- Parameters:
unit
- the index of the texture unit to which the sampler is boundsampler
- the name of a sampler- See Also:
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glSamplerParameteri
public static void glSamplerParameteri(int sampler, int pname, int param) Set the integer value of a sampler parameter.- Parameters:
sampler
- the sampler object whose parameter to modifypname
- the symbolic name of a single-valued sampler parameter. One of:TEXTURE_WRAP_S
TEXTURE_WRAP_T
TEXTURE_WRAP_R
TEXTURE_MIN_FILTER
TEXTURE_MAG_FILTER
TEXTURE_MIN_LOD
TEXTURE_MAX_LOD
TEXTURE_LOD_BIAS
TEXTURE_COMPARE_MODE
TEXTURE_COMPARE_FUNC
param
- the value ofpname
- See Also:
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glSamplerParameterf
public static void glSamplerParameterf(int sampler, int pname, float param) Float version ofSamplerParameteri
.- Parameters:
sampler
- the sampler object whose parameter to modifypname
- the symbolic name of a single-valued sampler parameterparam
- the value ofpname
- See Also:
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nglSamplerParameteriv
public static void nglSamplerParameteriv(int sampler, int pname, long params) Unsafe version of:SamplerParameteriv
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glSamplerParameteriv
Pointer version ofSamplerParameteri
.- Parameters:
sampler
- the sampler object whose parameter to modifypname
- the symbolic name of a sampler parameter. One of:TEXTURE_BORDER_COLOR
TEXTURE_WRAP_S
TEXTURE_WRAP_T
TEXTURE_WRAP_R
TEXTURE_MIN_FILTER
TEXTURE_MAG_FILTER
TEXTURE_MIN_LOD
TEXTURE_MAX_LOD
TEXTURE_LOD_BIAS
TEXTURE_COMPARE_MODE
TEXTURE_COMPARE_FUNC
params
- an array where the value or values ofpname
are stored- See Also:
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nglSamplerParameterfv
public static void nglSamplerParameterfv(int sampler, int pname, long params) Unsafe version of:SamplerParameterfv
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glSamplerParameterfv
Float version ofSamplerParameteriv
.- Parameters:
sampler
- the sampler object whose parameter to modifypname
- the symbolic name of a sampler parameterparams
- an array where the value or values ofpname
are stored- See Also:
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nglSamplerParameterIiv
public static void nglSamplerParameterIiv(int sampler, int pname, long params) Unsafe version of:SamplerParameterIiv
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glSamplerParameterIiv
Pure integer version ofSamplerParameteriv
.- Parameters:
sampler
- the sampler object whose parameter to modifypname
- the symbolic name of a sampler parameterparams
- an array where the value or values ofpname
are stored- See Also:
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nglSamplerParameterIuiv
public static void nglSamplerParameterIuiv(int sampler, int pname, long params) Unsafe version of:SamplerParameterIuiv
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glSamplerParameterIuiv
Unsigned pure integer version ofSamplerParameteriv
.- Parameters:
sampler
- the sampler object whose parameter to modifypname
- the symbolic name of a sampler parameterparams
- an array where the value or values ofpname
are stored- See Also:
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nglGetSamplerParameteriv
public static void nglGetSamplerParameteriv(int sampler, int pname, long params) Unsafe version of:GetSamplerParameteriv
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glGetSamplerParameteriv
Return the integer value(s) of a sampler parameter.- Parameters:
sampler
- the name of the sampler object from which to retrieve parameterspname
- the symbolic name of a sampler parameter. One of:TEXTURE_WRAP_S
TEXTURE_WRAP_T
TEXTURE_WRAP_R
TEXTURE_MIN_FILTER
TEXTURE_MAG_FILTER
TEXTURE_MIN_LOD
TEXTURE_MAX_LOD
TEXTURE_LOD_BIAS
TEXTURE_COMPARE_MODE
TEXTURE_COMPARE_FUNC
, TEXTURE_BORDER_COLOR
params
- the sampler parameters- See Also:
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glGetSamplerParameteri
public static int glGetSamplerParameteri(int sampler, int pname) Return the integer value(s) of a sampler parameter.- Parameters:
sampler
- the name of the sampler object from which to retrieve parameterspname
- the symbolic name of a sampler parameter. One of:TEXTURE_WRAP_S
TEXTURE_WRAP_T
TEXTURE_WRAP_R
TEXTURE_MIN_FILTER
TEXTURE_MAG_FILTER
TEXTURE_MIN_LOD
TEXTURE_MAX_LOD
TEXTURE_LOD_BIAS
TEXTURE_COMPARE_MODE
TEXTURE_COMPARE_FUNC
, TEXTURE_BORDER_COLOR
- See Also:
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nglGetSamplerParameterfv
public static void nglGetSamplerParameterfv(int sampler, int pname, long params) Unsafe version of:GetSamplerParameterfv
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glGetSamplerParameterfv
Float version ofGetSamplerParameteriv
.- Parameters:
sampler
- the name of the sampler object from which to retrieve parameterspname
- the symbolic name of a sampler parameterparams
- the sampler parameters- See Also:
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glGetSamplerParameterf
public static float glGetSamplerParameterf(int sampler, int pname) Float version ofGetSamplerParameteriv
.- Parameters:
sampler
- the name of the sampler object from which to retrieve parameterspname
- the symbolic name of a sampler parameter- See Also:
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nglGetSamplerParameterIiv
public static void nglGetSamplerParameterIiv(int sampler, int pname, long params) Unsafe version of:GetSamplerParameterIiv
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glGetSamplerParameterIiv
Pure integer version ofGetSamplerParameteriv
.- Parameters:
sampler
- the name of the sampler object from which to retrieve parameterspname
- the symbolic name of a sampler parameterparams
- the sampler parameters- See Also:
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glGetSamplerParameterIi
public static int glGetSamplerParameterIi(int sampler, int pname) Pure integer version ofGetSamplerParameteriv
.- Parameters:
sampler
- the name of the sampler object from which to retrieve parameterspname
- the symbolic name of a sampler parameter- See Also:
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nglGetSamplerParameterIuiv
public static void nglGetSamplerParameterIuiv(int sampler, int pname, long params) Unsafe version of:GetSamplerParameterIuiv
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glGetSamplerParameterIuiv
Unsigned pure integer version ofGetSamplerParameteriv
.- Parameters:
sampler
- the name of the sampler object from which to retrieve parameterspname
- the symbolic name of a sampler parameterparams
- the sampler parameters- See Also:
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glGetSamplerParameterIui
public static int glGetSamplerParameterIui(int sampler, int pname) Unsigned pure integer version ofGetSamplerParameteriv
.- Parameters:
sampler
- the name of the sampler object from which to retrieve parameterspname
- the symbolic name of a sampler parameter- See Also:
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glQueryCounter
public static void glQueryCounter(int id, int target) Records the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed.- Parameters:
id
- the name of a query object into which to record the GL timetarget
- the counter to query. Must be:TIMESTAMP
- See Also:
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nglGetQueryObjecti64v
public static void nglGetQueryObjecti64v(int id, int pname, long params) Unsafe version of:GetQueryObjecti64v
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glGetQueryObjecti64v
Returns the 64bit integer value of query object parameter.- Parameters:
id
- the name of a query objectpname
- the symbolic name of a query object parameter. One of:QUERY_RESULT
QUERY_RESULT_AVAILABLE
params
- the requested data- See Also:
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glGetQueryObjecti64v
public static void glGetQueryObjecti64v(int id, int pname, long params) Returns the 64bit integer value of query object parameter.- Parameters:
id
- the name of a query objectpname
- the symbolic name of a query object parameter. One of:QUERY_RESULT
QUERY_RESULT_AVAILABLE
params
- the requested data- See Also:
-
glGetQueryObjecti64
public static long glGetQueryObjecti64(int id, int pname) Returns the 64bit integer value of query object parameter.- Parameters:
id
- the name of a query objectpname
- the symbolic name of a query object parameter. One of:QUERY_RESULT
QUERY_RESULT_AVAILABLE
- See Also:
-
nglGetQueryObjectui64v
public static void nglGetQueryObjectui64v(int id, int pname, long params) Unsafe version of:GetQueryObjectui64v
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glGetQueryObjectui64v
Unsigned version ofGetQueryObjecti64v
.- Parameters:
id
- the name of a query objectpname
- the symbolic name of a query object parameterparams
- the requested data- See Also:
-
glGetQueryObjectui64v
public static void glGetQueryObjectui64v(int id, int pname, long params) Unsigned version ofGetQueryObjecti64v
.- Parameters:
id
- the name of a query objectpname
- the symbolic name of a query object parameterparams
- the requested data- See Also:
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glGetQueryObjectui64
public static long glGetQueryObjectui64(int id, int pname) Unsigned version ofGetQueryObjecti64v
.- Parameters:
id
- the name of a query objectpname
- the symbolic name of a query object parameter- See Also:
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glVertexAttribDivisor
public static void glVertexAttribDivisor(int index, int divisor) Modifies the rate at which generic vertex attributes advance during instanced rendering.- Parameters:
index
- the index of the generic vertex attributedivisor
- the number of instances that will pass between updates of the generic attribute at slotindex
- See Also:
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glVertexP2ui
public static void glVertexP2ui(int type, int value) Packed component version ofVertex2f
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
value
- the packed value- See Also:
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glVertexP3ui
public static void glVertexP3ui(int type, int value) Packed component version ofVertex3f
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
value
- the packed value- See Also:
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glVertexP4ui
public static void glVertexP4ui(int type, int value) Packed component version ofVertex4f
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
value
- the packed value- See Also:
-
nglVertexP2uiv
public static void nglVertexP2uiv(int type, long value) Unsafe version of:VertexP2uiv
-
glVertexP2uiv
Pointer version ofVertexP2ui
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
value
- the packed value- See Also:
-
nglVertexP3uiv
public static void nglVertexP3uiv(int type, long value) Unsafe version of:VertexP3uiv
-
glVertexP3uiv
Pointer version ofVertexP3ui
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
value
- the packed value- See Also:
-
nglVertexP4uiv
public static void nglVertexP4uiv(int type, long value) Unsafe version of:VertexP4uiv
-
glVertexP4uiv
Pointer version ofVertexP4ui
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
value
- the packed value- See Also:
-
glTexCoordP1ui
public static void glTexCoordP1ui(int type, int coords) Packed component version ofTexCoord1f
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
coords
- the packed value- See Also:
-
glTexCoordP2ui
public static void glTexCoordP2ui(int type, int coords) Packed component version ofTexCoord2f
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
coords
- the packed value- See Also:
-
glTexCoordP3ui
public static void glTexCoordP3ui(int type, int coords) Packed component version ofTexCoord3f
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
coords
- the packed value- See Also:
-
glTexCoordP4ui
public static void glTexCoordP4ui(int type, int coords) Packed component version ofTexCoord4f
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
coords
- the packed value- See Also:
-
nglTexCoordP1uiv
public static void nglTexCoordP1uiv(int type, long coords) Unsafe version of:TexCoordP1uiv
-
glTexCoordP1uiv
Pointer version ofTexCoordP1ui
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
coords
- the packed value- See Also:
-
nglTexCoordP2uiv
public static void nglTexCoordP2uiv(int type, long coords) Unsafe version of:TexCoordP2uiv
-
glTexCoordP2uiv
Pointer version ofTexCoordP2ui
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
coords
- the packed value- See Also:
-
nglTexCoordP3uiv
public static void nglTexCoordP3uiv(int type, long coords) Unsafe version of:TexCoordP3uiv
-
glTexCoordP3uiv
Pointer version ofTexCoordP3ui
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
coords
- the packed value- See Also:
-
nglTexCoordP4uiv
public static void nglTexCoordP4uiv(int type, long coords) Unsafe version of:TexCoordP4uiv
-
glTexCoordP4uiv
Pointer version ofTexCoordP4ui
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
coords
- the packed value- See Also:
-
glMultiTexCoordP1ui
public static void glMultiTexCoordP1ui(int texture, int type, int coords) Packed component version ofMultiTexCoord1f
.- Parameters:
texture
- the coordinate set to be modifiedtype
- type of packing used on the data. One of:type of packing used on the data coords
- the packed value- See Also:
-
glMultiTexCoordP2ui
public static void glMultiTexCoordP2ui(int texture, int type, int coords) Packed component version ofMultiTexCoord2f
.- Parameters:
texture
- the coordinate set to be modifiedtype
- type of packing used on the data. One of:type of packing used on the data coords
- the packed value- See Also:
-
glMultiTexCoordP3ui
public static void glMultiTexCoordP3ui(int texture, int type, int coords) Packed component version ofMultiTexCoord3f
.- Parameters:
texture
- the coordinate set to be modifiedtype
- type of packing used on the data. One of:type of packing used on the data coords
- the packed value- See Also:
-
glMultiTexCoordP4ui
public static void glMultiTexCoordP4ui(int texture, int type, int coords) Packed component version ofMultiTexCoord4f
.- Parameters:
texture
- the coordinate set to be modifiedtype
- type of packing used on the data. One of:type of packing used on the data coords
- the packed value- See Also:
-
nglMultiTexCoordP1uiv
public static void nglMultiTexCoordP1uiv(int texture, int type, long coords) Unsafe version of:MultiTexCoordP1uiv
-
glMultiTexCoordP1uiv
Pointer version ofMultiTexCoordP1ui
.- Parameters:
texture
- the coordinate set to be modifiedtype
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
coords
- the packed value- See Also:
-
nglMultiTexCoordP2uiv
public static void nglMultiTexCoordP2uiv(int texture, int type, long coords) Unsafe version of:MultiTexCoordP2uiv
-
glMultiTexCoordP2uiv
Pointer version ofMultiTexCoordP2ui
.- Parameters:
texture
- the coordinate set to be modifiedtype
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
coords
- the packed value- See Also:
-
nglMultiTexCoordP3uiv
public static void nglMultiTexCoordP3uiv(int texture, int type, long coords) Unsafe version of:MultiTexCoordP3uiv
-
glMultiTexCoordP3uiv
Pointer version ofMultiTexCoordP3ui
.- Parameters:
texture
- the coordinate set to be modifiedtype
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
coords
- the packed value- See Also:
-
nglMultiTexCoordP4uiv
public static void nglMultiTexCoordP4uiv(int texture, int type, long coords) Unsafe version of:MultiTexCoordP4uiv
-
glMultiTexCoordP4uiv
Pointer version ofMultiTexCoordP4ui
.- Parameters:
texture
- the coordinate set to be modifiedtype
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
coords
- the packed value- See Also:
-
glNormalP3ui
public static void glNormalP3ui(int type, int coords) Packed component version ofNormal3f
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
coords
- the packed value- See Also:
-
nglNormalP3uiv
public static void nglNormalP3uiv(int type, long coords) Unsafe version of:NormalP3uiv
-
glNormalP3uiv
Pointer versionNormalP3ui
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
coords
- the packed value- See Also:
-
glColorP3ui
public static void glColorP3ui(int type, int color) Packed component version ofColor3f
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
color
- the packed value- See Also:
-
glColorP4ui
public static void glColorP4ui(int type, int color) Packed component version ofColor4f
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
color
- the packed value- See Also:
-
nglColorP3uiv
public static void nglColorP3uiv(int type, long color) Unsafe version of:ColorP3uiv
-
glColorP3uiv
Pointer version ofColorP3ui
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
color
- the packed value- See Also:
-
nglColorP4uiv
public static void nglColorP4uiv(int type, long color) Unsafe version of:ColorP4uiv
-
glColorP4uiv
Pointer version ofColorP4ui
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
color
- the packed value- See Also:
-
glSecondaryColorP3ui
public static void glSecondaryColorP3ui(int type, int color) Packed component version ofSecondaryColor3f
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
color
- the packed value- See Also:
-
nglSecondaryColorP3uiv
public static void nglSecondaryColorP3uiv(int type, long color) Unsafe version of:SecondaryColorP3uiv
-
glSecondaryColorP3uiv
Pointer version ofSecondaryColorP3ui
.- Parameters:
type
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
color
- the packed value- See Also:
-
glVertexAttribP1ui
public static void glVertexAttribP1ui(int index, int type, boolean normalized, int value) Packed component version ofVertexAttrib1f
.- Parameters:
index
- the index of the generic vertex attribute to be modifiedtype
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
normalized
- whether values should be normalized or cast directly to floating-pointvalue
- the packed value- See Also:
-
glVertexAttribP2ui
public static void glVertexAttribP2ui(int index, int type, boolean normalized, int value) Packed component version ofVertexAttrib2f
.- Parameters:
index
- the index of the generic vertex attribute to be modifiedtype
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
normalized
- whether values should be normalized or cast directly to floating-pointvalue
- the packed value- See Also:
-
glVertexAttribP3ui
public static void glVertexAttribP3ui(int index, int type, boolean normalized, int value) Packed component version ofVertexAttrib3f
.- Parameters:
index
- the index of the generic vertex attribute to be modifiedtype
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
normalized
- whether values should be normalized or cast directly to floating-pointvalue
- the packed value- See Also:
-
glVertexAttribP4ui
public static void glVertexAttribP4ui(int index, int type, boolean normalized, int value) Packed component version ofVertexAttrib4f
.- Parameters:
index
- the index of the generic vertex attribute to be modifiedtype
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
normalized
- whether values should be normalized or cast directly to floating-pointvalue
- the packed value- See Also:
-
nglVertexAttribP1uiv
public static void nglVertexAttribP1uiv(int index, int type, boolean normalized, long value) Unsafe version of:VertexAttribP1uiv
-
glVertexAttribP1uiv
Pointer version ofVertexAttribP1ui
.- Parameters:
index
- the index of the generic vertex attribute to be modifiedtype
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
normalized
- whether values should be normalized or cast directly to floating-pointvalue
- the packed value- See Also:
-
nglVertexAttribP2uiv
public static void nglVertexAttribP2uiv(int index, int type, boolean normalized, long value) Unsafe version of:VertexAttribP2uiv
-
glVertexAttribP2uiv
Pointer version ofVertexAttribP2ui
.- Parameters:
index
- the index of the generic vertex attribute to be modifiedtype
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
normalized
- whether values should be normalized or cast directly to floating-pointvalue
- the packed value- See Also:
-
nglVertexAttribP3uiv
public static void nglVertexAttribP3uiv(int index, int type, boolean normalized, long value) Unsafe version of:VertexAttribP3uiv
-
glVertexAttribP3uiv
Pointer version ofVertexAttribP3ui
.- Parameters:
index
- the index of the generic vertex attribute to be modifiedtype
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
normalized
- whether values should be normalized or cast directly to floating-pointvalue
- the packed value- See Also:
-
nglVertexAttribP4uiv
public static void nglVertexAttribP4uiv(int index, int type, boolean normalized, long value) Unsafe version of:VertexAttribP4uiv
-
glVertexAttribP4uiv
Pointer version ofVertexAttribP4ui
.- Parameters:
index
- the index of the generic vertex attribute to be modifiedtype
- type of packing used on the data. One of:INT_2_10_10_10_REV
UNSIGNED_INT_2_10_10_10_REV
normalized
- whether values should be normalized or cast directly to floating-pointvalue
- the packed value- See Also:
-
glGenSamplers
public static void glGenSamplers(int[] samplers) Array version of:GenSamplers
- See Also:
-
glDeleteSamplers
public static void glDeleteSamplers(int[] samplers) Array version of:DeleteSamplers
- See Also:
-
glSamplerParameteriv
public static void glSamplerParameteriv(int sampler, int pname, int[] params) Array version of:SamplerParameteriv
- See Also:
-
glSamplerParameterfv
public static void glSamplerParameterfv(int sampler, int pname, float[] params) Array version of:SamplerParameterfv
- See Also:
-
glSamplerParameterIiv
public static void glSamplerParameterIiv(int sampler, int pname, int[] params) Array version of:SamplerParameterIiv
- See Also:
-
glSamplerParameterIuiv
public static void glSamplerParameterIuiv(int sampler, int pname, int[] params) Array version of:SamplerParameterIuiv
- See Also:
-
glGetSamplerParameteriv
public static void glGetSamplerParameteriv(int sampler, int pname, int[] params) Array version of:GetSamplerParameteriv
- See Also:
-
glGetSamplerParameterfv
public static void glGetSamplerParameterfv(int sampler, int pname, float[] params) Array version of:GetSamplerParameterfv
- See Also:
-
glGetSamplerParameterIiv
public static void glGetSamplerParameterIiv(int sampler, int pname, int[] params) Array version of:GetSamplerParameterIiv
- See Also:
-
glGetSamplerParameterIuiv
public static void glGetSamplerParameterIuiv(int sampler, int pname, int[] params) Array version of:GetSamplerParameterIuiv
- See Also:
-
glGetQueryObjecti64v
public static void glGetQueryObjecti64v(int id, int pname, long[] params) Array version of:GetQueryObjecti64v
- See Also:
-
glGetQueryObjectui64v
public static void glGetQueryObjectui64v(int id, int pname, long[] params) Array version of:GetQueryObjectui64v
- See Also:
-
glVertexP2uiv
public static void glVertexP2uiv(int type, int[] value) Array version of:VertexP2uiv
- See Also:
-
glVertexP3uiv
public static void glVertexP3uiv(int type, int[] value) Array version of:VertexP3uiv
- See Also:
-
glVertexP4uiv
public static void glVertexP4uiv(int type, int[] value) Array version of:VertexP4uiv
- See Also:
-
glTexCoordP1uiv
public static void glTexCoordP1uiv(int type, int[] coords) Array version of:TexCoordP1uiv
- See Also:
-
glTexCoordP2uiv
public static void glTexCoordP2uiv(int type, int[] coords) Array version of:TexCoordP2uiv
- See Also:
-
glTexCoordP3uiv
public static void glTexCoordP3uiv(int type, int[] coords) Array version of:TexCoordP3uiv
- See Also:
-
glTexCoordP4uiv
public static void glTexCoordP4uiv(int type, int[] coords) Array version of:TexCoordP4uiv
- See Also:
-
glMultiTexCoordP1uiv
public static void glMultiTexCoordP1uiv(int texture, int type, int[] coords) Array version of:MultiTexCoordP1uiv
- See Also:
-
glMultiTexCoordP2uiv
public static void glMultiTexCoordP2uiv(int texture, int type, int[] coords) Array version of:MultiTexCoordP2uiv
- See Also:
-
glMultiTexCoordP3uiv
public static void glMultiTexCoordP3uiv(int texture, int type, int[] coords) Array version of:MultiTexCoordP3uiv
- See Also:
-
glMultiTexCoordP4uiv
public static void glMultiTexCoordP4uiv(int texture, int type, int[] coords) Array version of:MultiTexCoordP4uiv
- See Also:
-
glNormalP3uiv
public static void glNormalP3uiv(int type, int[] coords) Array version of:NormalP3uiv
- See Also:
-
glColorP3uiv
public static void glColorP3uiv(int type, int[] color) Array version of:ColorP3uiv
- See Also:
-
glColorP4uiv
public static void glColorP4uiv(int type, int[] color) Array version of:ColorP4uiv
- See Also:
-
glSecondaryColorP3uiv
public static void glSecondaryColorP3uiv(int type, int[] color) Array version of:SecondaryColorP3uiv
- See Also:
-
glVertexAttribP1uiv
public static void glVertexAttribP1uiv(int index, int type, boolean normalized, int[] value) Array version of:VertexAttribP1uiv
- See Also:
-
glVertexAttribP2uiv
public static void glVertexAttribP2uiv(int index, int type, boolean normalized, int[] value) Array version of:VertexAttribP2uiv
- See Also:
-
glVertexAttribP3uiv
public static void glVertexAttribP3uiv(int index, int type, boolean normalized, int[] value) Array version of:VertexAttribP3uiv
- See Also:
-
glVertexAttribP4uiv
public static void glVertexAttribP4uiv(int index, int type, boolean normalized, int[] value) Array version of:VertexAttribP4uiv
- See Also:
-