Class GL13
- Direct Known Subclasses:
GL14
Extensions promoted to core in this release:
-
Field Summary
Modifier and TypeFieldDescriptionstatic final int
Accepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static final int
Accepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is COMBINE_RGB or COMBINE_ALPHA.static final int
Accepted by theparam
parameter of TexParameteri and TexParameterf, and by theparams
parameter of TexParameteriv and TexParameterfv, when theirpname
parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R.static final int
Accepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static final int
Accepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is TEXTURE_ENV_MODE.static final int
Accepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.static final int
Accepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.static final int
Accepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.static final int
Accepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.static final int
Accepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.static final int
Accepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.static final int
Accepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.static final int
Accepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.static final int
Accepted by thevalue
parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.static final int
Accepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is SOURCE0_RGB, SOURCE1_RGB, SOURCE2_RGB, SOURCE0_ALPHA, SOURCE1_ALPHA, or SOURCE2_ALPHA.static final int
Accepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is COMBINE_RGB_ARB.static final int
Accepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is COMBINE_RGB_ARB.static final int
Accepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is COMBINE_RGB or COMBINE_ALPHA.static final int
Accepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static final int
Accepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static final int
Accepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static final int
Accepted by themask
parameter of PushAttrib.static final int
Accepted by theparam
parameters of TexGend, TexGenf, and TexGeni whenpname
parameter is TEXTURE_GEN_MODE.static final int
Accepted by thevalue
parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.static final int
Accepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.static final int
Accepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.static final int
Accepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.static final int
Accepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.static final int
Accepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.static final int
Accepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.static final int
Accepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is SOURCE0_RGB, SOURCE1_RGB, SOURCE2_RGB, SOURCE0_ALPHA, SOURCE1_ALPHA, or SOURCE2_ALPHA.static final int
Accepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is SOURCE0_RGB, SOURCE1_RGB, SOURCE2_RGB, SOURCE0_ALPHA, SOURCE1_ALPHA, or SOURCE2_ALPHA.static final int
Accepted by thetarget
parameter of GetTexLevelParameteriv, GetTexLevelParameterfv, GetTexParameteriv, and TexImage2D.static final int
Accepted by theparam
parameters of TexGend, TexGenf, and TexGeni whenpname
parameter is TEXTURE_GEN_MODE.static final int
Accepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.static final int
Accepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static final int
Accepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static final int
Accepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static final int
Accepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static final int
Accepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static final int
Accepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static final int
Accepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static final int
Accepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.static final int
Accepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.static final int
Accepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.static final int
Accepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.static final int
Accepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.static final int
Accepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.static final int
Accepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is COMBINE_RGB or COMBINE_ALPHA.static final int
Accepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static final int
Accepted by thevalue
parameter of GetTexLevelParameter.static final int
Accepted by thevalue
parameter of GetTexLevelParameter.static final int
Accepted by thetarget
parameter of Hint and thevalue
parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.static final int
When thepname
parameter of TexGendv, TexGenfv, and TexGeniv is TEXTURE_GEN_MODE, then the arrayparams
may also contain NORMAL_MAP or REFLECTION_MAP.static final int
Accepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.static final int
Accepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.static final int
Accepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.static final int
Accepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.static final int
Accepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.static final int
Accepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static final int
Accepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static final int
Accepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static final int
Accepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.Fields inherited from class org.lwjgl.opengl.GL12
GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_BGR, GL_BGRA, GL_CLAMP_TO_EDGE, GL_LIGHT_MODEL_COLOR_CONTROL, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_IMAGES, GL_PROXY_TEXTURE_3D, GL_RESCALE_NORMAL, GL_SEPARATE_SPECULAR_COLOR, GL_SINGLE_COLOR, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SMOOTH_POINT_SIZE_RANGE, GL_TEXTURE_3D, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_3D, GL_TEXTURE_DEPTH, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_WRAP_R, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_IMAGES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV
Fields inherited from class org.lwjgl.opengl.GL11
GL_2_BYTES, GL_2D, GL_3_BYTES, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_4_BYTES, GL_4D_COLOR_TEXTURE, GL_ACCUM, GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_BUFFER_BIT, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ADD, GL_ALL_ATTRIB_BITS, GL_ALPHA, GL_ALPHA_BIAS, GL_ALPHA_BITS, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_ALPHA12, GL_ALPHA16, GL_ALPHA4, GL_ALPHA8, GL_ALWAYS, GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_BACK, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BITMAP, GL_BITMAP_TOKEN, GL_BLEND, GL_BLEND_DST, GL_BLEND_SRC, GL_BLUE, GL_BLUE_BIAS, GL_BLUE_BITS, GL_BLUE_SCALE, GL_BYTE, GL_C3F_V3F, GL_C4F_N3F_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_CCW, GL_CLAMP, GL_CLEAR, GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COEFF, GL_COLOR, GL_COLOR_ARRAY, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_INDEX, GL_COLOR_INDEXES, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_WRITEMASK, GL_COMPILE, GL_COMPILE_AND_EXECUTE, GL_CONSTANT_ATTENUATION, GL_COPY, GL_COPY_INVERTED, GL_COPY_PIXEL_TOKEN, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CURRENT_BIT, GL_CURRENT_COLOR, GL_CURRENT_INDEX, GL_CURRENT_NORMAL, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_TEXTURE_COORDS, GL_CW, GL_DECAL, GL_DECR, GL_DEPTH, GL_DEPTH_BIAS, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_SCALE, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DIFFUSE, GL_DITHER, GL_DOMAIN, GL_DONT_CARE, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_PIXEL_TOKEN, GL_DST_ALPHA, GL_DST_COLOR, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_STRIDE, GL_EMISSION, GL_ENABLE_BIT, GL_EQUAL, GL_EQUIV, GL_EVAL_BIT, GL_EXP, GL_EXP2, GL_EXTENSIONS, GL_EYE_LINEAR, GL_EYE_PLANE, GL_FALSE, GL_FASTEST, GL_FEEDBACK, GL_FEEDBACK_BUFFER_POINTER, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FILL, GL_FLAT, GL_FLOAT, GL_FOG, GL_FOG_BIT, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_START, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_GEQUAL, GL_GREATER, GL_GREEN, GL_GREEN_BIAS, GL_GREEN_BITS, GL_GREEN_SCALE, GL_HINT_BIT, GL_INCR, GL_INDEX_ARRAY, GL_INDEX_ARRAY_POINTER, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_WRITEMASK, GL_INT, GL_INTENSITY, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY4, GL_INTENSITY8, GL_INVALID_ENUM, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEFT, GL_LEQUAL, GL_LESS, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_TWO_SIDE, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LIGHTING_BIT, GL_LINE, GL_LINE_BIT, GL_LINE_LOOP, GL_LINE_RESET_TOKEN, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_STRIP, GL_LINE_TOKEN, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINEAR, GL_LINEAR_ATTENUATION, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LIST_BASE, GL_LIST_BIT, GL_LIST_INDEX, GL_LIST_MODE, GL_LOAD, GL_LOGIC_OP, GL_LOGIC_OP_MODE, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MATRIX_MODE, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_CLIP_PLANES, GL_MAX_EVAL_ORDER, GL_MAX_LIGHTS, GL_MAX_LIST_NESTING, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_NAME_STACK_DEPTH, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_VIEWPORT_DIMS, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_MULT, GL_N3F_V3F, GL_NAME_STACK_DEPTH, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NORMAL_ARRAY, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_NORMALIZE, GL_NOTEQUAL, GL_OBJECT_LINEAR, GL_OBJECT_PLANE, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_ORDER, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SWAP_BYTES, GL_PASS_THROUGH_TOKEN, GL_PERSPECTIVE_CORRECTION_HINT, GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_MODE_BIT, GL_POINT, GL_POINT_BIT, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_TOKEN, GL_POINTS, GL_POLYGON, GL_POLYGON_BIT, GL_POLYGON_MODE, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_POLYGON_STIPPLE, GL_POLYGON_STIPPLE_BIT, GL_POLYGON_TOKEN, GL_POSITION, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_PROJECTION_STACK_DEPTH, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_Q, GL_QUAD_STRIP, GL_QUADRATIC_ATTENUATION, GL_QUADS, GL_R, GL_R3_G3_B2, GL_READ_BUFFER, GL_RED, GL_RED_BIAS, GL_RED_BITS, GL_RED_SCALE, GL_RENDER, GL_RENDER_MODE, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RETURN, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB12, GL_RGB16, GL_RGB4, GL_RGB5, GL_RGB5_A1, GL_RGB8, GL_RGBA, GL_RGBA_MODE, GL_RGBA12, GL_RGBA16, GL_RGBA2, GL_RGBA4, GL_RGBA8, GL_RIGHT, GL_S, GL_SCISSOR_BIT, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SELECT, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_SET, GL_SHADE_MODEL, GL_SHININESS, GL_SHORT, GL_SMOOTH, GL_SPECULAR, GL_SPHERE_MAP, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_SUBPIXEL_BITS, GL_T, GL_T2F_C3F_V3F, GL_T2F_C4F_N3F_V3F, GL_T2F_C4UB_V3F, GL_T2F_N3F_V3F, GL_T2F_V3F, GL_T4F_C4F_N3F_V4F, GL_T4F_V4F, GL_TEXTURE, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BIT, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPONENTS, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MATRIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_STACK_DEPTH, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TRANSFORM_BIT, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_V2F, GL_V3F, GL_VENDOR, GL_VERSION, GL_VERTEX_ARRAY, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_VIEWPORT, GL_VIEWPORT_BIT, GL_XOR, GL_ZERO, GL_ZOOM_X, GL_ZOOM_Y
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Method Summary
Modifier and TypeMethodDescriptionstatic void
glActiveTexture
(int texture) Selects which texture unit subsequent texture state calls will affect.static void
glClientActiveTexture
(int texture) Selects the vertex array client state parameters to be modified by the TexCoordPointer command and the array affected by EnableClientState and DisableClientState with parameter TEXTURE_COORD_ARRAY.static void
glCompressedTexImage1D
(int target, int level, int internalformat, int width, int border, int imageSize, long data) Specifies a one-dimensional texture image in a compressed format.static void
glCompressedTexImage1D
(int target, int level, int internalformat, int width, int border, ByteBuffer data) Specifies a one-dimensional texture image in a compressed format.static void
glCompressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) Specifies a two-dimensional texture image in a compressed format.static void
glCompressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, ByteBuffer data) Specifies a two-dimensional texture image in a compressed format.static void
glCompressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) Specifies a three-dimensional texture image in a compressed format.static void
glCompressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, ByteBuffer data) Specifies a three-dimensional texture image in a compressed format.static void
glCompressedTexSubImage1D
(int target, int level, int xoffset, int width, int format, int imageSize, long data) Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format.static void
glCompressedTexSubImage1D
(int target, int level, int xoffset, int width, int format, ByteBuffer data) Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format.static void
glCompressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format.static void
glCompressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data) Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format.static void
glCompressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format.static void
glCompressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data) Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format.static void
glGetCompressedTexImage
(int target, int level, long pixels) Returns a compressed texture image.static void
glGetCompressedTexImage
(int target, int level, ByteBuffer pixels) Returns a compressed texture image.static void
glLoadTransposeMatrixd
(double[] m) Array version of:LoadTransposeMatrixd
static void
Double version ofLoadTransposeMatrixf
.static void
glLoadTransposeMatrixf
(float[] m) Array version of:LoadTransposeMatrixf
static void
Sets the current matrix to a 4 × 4 matrix in row-major order.static void
glMultiTexCoord1d
(int texture, double s) Double version ofMultiTexCoord1f
.static void
glMultiTexCoord1dv
(int texture, double[] v) Array version of:MultiTexCoord1dv
static void
glMultiTexCoord1dv
(int texture, DoubleBuffer v) Pointer version ofMultiTexCoord1d
.static void
glMultiTexCoord1f
(int texture, float s) Sets the current one-dimensional texture coordinate for the specified texture coordinate set.static void
glMultiTexCoord1fv
(int texture, float[] v) Array version of:MultiTexCoord1fv
static void
glMultiTexCoord1fv
(int texture, FloatBuffer v) Pointer version ofMultiTexCoord1f
.static void
glMultiTexCoord1i
(int texture, int s) Integer version ofMultiTexCoord1f
.static void
glMultiTexCoord1iv
(int texture, int[] v) Array version of:MultiTexCoord1iv
static void
glMultiTexCoord1iv
(int texture, IntBuffer v) Pointer version ofMultiTexCoord1i
.static void
glMultiTexCoord1s
(int texture, short s) Short version ofMultiTexCoord1f
.static void
glMultiTexCoord1sv
(int texture, short[] v) Array version of:MultiTexCoord1sv
static void
glMultiTexCoord1sv
(int texture, ShortBuffer v) Pointer version ofMultiTexCoord1s
.static void
glMultiTexCoord2d
(int texture, double s, double t) Double version ofMultiTexCoord2f
.static void
glMultiTexCoord2dv
(int texture, double[] v) Array version of:MultiTexCoord2dv
static void
glMultiTexCoord2dv
(int texture, DoubleBuffer v) Pointer version ofMultiTexCoord2d
.static void
glMultiTexCoord2f
(int texture, float s, float t) Sets the current two-dimensional texture coordinate for the specified texture coordinate set.static void
glMultiTexCoord2fv
(int texture, float[] v) Array version of:MultiTexCoord2fv
static void
glMultiTexCoord2fv
(int texture, FloatBuffer v) Pointer version ofMultiTexCoord2f
.static void
glMultiTexCoord2i
(int texture, int s, int t) Integer version ofMultiTexCoord2f
.static void
glMultiTexCoord2iv
(int texture, int[] v) Array version of:MultiTexCoord2iv
static void
glMultiTexCoord2iv
(int texture, IntBuffer v) Pointer version ofMultiTexCoord2i
.static void
glMultiTexCoord2s
(int texture, short s, short t) Short version ofMultiTexCoord2f
.static void
glMultiTexCoord2sv
(int texture, short[] v) Array version of:MultiTexCoord2sv
static void
glMultiTexCoord2sv
(int texture, ShortBuffer v) Pointer version ofMultiTexCoord2s
.static void
glMultiTexCoord3d
(int texture, double s, double t, double r) Double version ofMultiTexCoord3f
.static void
glMultiTexCoord3dv
(int texture, double[] v) Array version of:MultiTexCoord3dv
static void
glMultiTexCoord3dv
(int texture, DoubleBuffer v) Pointer version ofMultiTexCoord3d
.static void
glMultiTexCoord3f
(int texture, float s, float t, float r) Sets the current three-dimensional texture coordinate for the specified texture coordinate set.static void
glMultiTexCoord3fv
(int texture, float[] v) Array version of:MultiTexCoord3fv
static void
glMultiTexCoord3fv
(int texture, FloatBuffer v) Pointer version ofMultiTexCoord3f
.static void
glMultiTexCoord3i
(int texture, int s, int t, int r) Integer version ofMultiTexCoord3f
.static void
glMultiTexCoord3iv
(int texture, int[] v) Array version of:MultiTexCoord3iv
static void
glMultiTexCoord3iv
(int texture, IntBuffer v) Pointer version ofMultiTexCoord3i
.static void
glMultiTexCoord3s
(int texture, short s, short t, short r) Short version ofMultiTexCoord3f
.static void
glMultiTexCoord3sv
(int texture, short[] v) Array version of:MultiTexCoord3sv
static void
glMultiTexCoord3sv
(int texture, ShortBuffer v) Pointer version ofMultiTexCoord3s
.static void
glMultiTexCoord4d
(int texture, double s, double t, double r, double q) Double version ofMultiTexCoord4f
.static void
glMultiTexCoord4dv
(int texture, double[] v) Array version of:MultiTexCoord4dv
static void
glMultiTexCoord4dv
(int texture, DoubleBuffer v) Pointer version ofMultiTexCoord4d
.static void
glMultiTexCoord4f
(int texture, float s, float t, float r, float q) Sets the current four-dimensional texture coordinate for the specified texture coordinate set.static void
glMultiTexCoord4fv
(int texture, float[] v) Array version of:MultiTexCoord4fv
static void
glMultiTexCoord4fv
(int texture, FloatBuffer v) Pointer version ofMultiTexCoord4f
.static void
glMultiTexCoord4i
(int texture, int s, int t, int r, int q) Integer version ofMultiTexCoord4f
.static void
glMultiTexCoord4iv
(int texture, int[] v) Array version of:MultiTexCoord4iv
static void
glMultiTexCoord4iv
(int texture, IntBuffer v) Pointer version ofMultiTexCoord4i
.static void
glMultiTexCoord4s
(int texture, short s, short t, short r, short q) Short version ofMultiTexCoord4f
.static void
glMultiTexCoord4sv
(int texture, short[] v) Array version of:MultiTexCoord4sv
static void
glMultiTexCoord4sv
(int texture, ShortBuffer v) Pointer version ofMultiTexCoord4s
.static void
glMultTransposeMatrixd
(double[] m) Array version of:MultTransposeMatrixd
static void
Double version ofMultTransposeMatrixf
.static void
glMultTransposeMatrixf
(float[] m) Array version of:MultTransposeMatrixf
static void
Multiplies the current matrix with a 4 × 4 matrix in row-major order.static void
glSampleCoverage
(float value, boolean invert) Specifies multisample coverage parameters.static void
nglCompressedTexImage1D
(int target, int level, int internalformat, int width, int border, int imageSize, long data) Unsafe version of:CompressedTexImage1D
static void
nglCompressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) Unsafe version of:CompressedTexImage2D
static void
nglCompressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) Unsafe version of:CompressedTexImage3D
static void
nglCompressedTexSubImage1D
(int target, int level, int xoffset, int width, int format, int imageSize, long data) Unsafe version of:CompressedTexSubImage1D
static void
nglCompressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) Unsafe version of:CompressedTexSubImage2D
static void
nglCompressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) Unsafe version of:CompressedTexSubImage3D
static void
nglGetCompressedTexImage
(int target, int level, long pixels) Unsafe version of:GetCompressedTexImage
static void
nglLoadTransposeMatrixd
(long m) Unsafe version of:LoadTransposeMatrixd
static void
nglLoadTransposeMatrixf
(long m) Unsafe version of:LoadTransposeMatrixf
static void
nglMultiTexCoord1dv
(int texture, long v) Unsafe version of:MultiTexCoord1dv
static void
nglMultiTexCoord1fv
(int texture, long v) Unsafe version of:MultiTexCoord1fv
static void
nglMultiTexCoord1iv
(int texture, long v) Unsafe version of:MultiTexCoord1iv
static void
nglMultiTexCoord1sv
(int texture, long v) Unsafe version of:MultiTexCoord1sv
static void
nglMultiTexCoord2dv
(int texture, long v) Unsafe version of:MultiTexCoord2dv
static void
nglMultiTexCoord2fv
(int texture, long v) Unsafe version of:MultiTexCoord2fv
static void
nglMultiTexCoord2iv
(int texture, long v) Unsafe version of:MultiTexCoord2iv
static void
nglMultiTexCoord2sv
(int texture, long v) Unsafe version of:MultiTexCoord2sv
static void
nglMultiTexCoord3dv
(int texture, long v) Unsafe version of:MultiTexCoord3dv
static void
nglMultiTexCoord3fv
(int texture, long v) Unsafe version of:MultiTexCoord3fv
static void
nglMultiTexCoord3iv
(int texture, long v) Unsafe version of:MultiTexCoord3iv
static void
nglMultiTexCoord3sv
(int texture, long v) Unsafe version of:MultiTexCoord3sv
static void
nglMultiTexCoord4dv
(int texture, long v) Unsafe version of:MultiTexCoord4dv
static void
nglMultiTexCoord4fv
(int texture, long v) Unsafe version of:MultiTexCoord4fv
static void
nglMultiTexCoord4iv
(int texture, long v) Unsafe version of:MultiTexCoord4iv
static void
nglMultiTexCoord4sv
(int texture, long v) Unsafe version of:MultiTexCoord4sv
static void
nglMultTransposeMatrixd
(long m) Unsafe version of:MultTransposeMatrixd
static void
nglMultTransposeMatrixf
(long m) Unsafe version of:MultTransposeMatrixf
Methods inherited from class org.lwjgl.opengl.GL12
glCopyTexSubImage3D, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, nglDrawRangeElements, nglTexImage3D, nglTexSubImage3D
Methods inherited from class org.lwjgl.opengl.GL11
glAccum, glAlphaFunc, glAreTexturesResident, glAreTexturesResident, glAreTexturesResident, glArrayElement, glBegin, glBindTexture, glBitmap, glBitmap, glBlendFunc, glCallList, glCallLists, glCallLists, glCallLists, glCallLists, glClear, glClearAccum, glClearColor, glClearDepth, glClearIndex, glClearStencil, glClipPlane, glClipPlane, glColor3b, glColor3bv, glColor3d, glColor3dv, glColor3dv, glColor3f, glColor3fv, glColor3fv, glColor3i, glColor3iv, glColor3iv, glColor3s, glColor3sv, glColor3sv, glColor3ub, glColor3ubv, glColor3ui, glColor3uiv, glColor3uiv, glColor3us, glColor3usv, glColor3usv, glColor4b, glColor4bv, glColor4d, glColor4dv, glColor4dv, glColor4f, glColor4fv, glColor4fv, glColor4i, glColor4iv, glColor4iv, glColor4s, glColor4sv, glColor4sv, glColor4ub, glColor4ubv, glColor4ui, glColor4uiv, glColor4uiv, glColor4us, glColor4usv, glColor4usv, glColorMask, glColorMaterial, glColorPointer, glColorPointer, glColorPointer, glColorPointer, glColorPointer, glCopyPixels, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, glCullFace, glDeleteLists, glDeleteTextures, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRange, glDisable, glDisableClientState, glDrawArrays, glDrawBuffer, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glEdgeFlag, glEdgeFlagPointer, glEdgeFlagPointer, glEdgeFlagv, glEnable, glEnableClientState, glEnd, glEndList, glEvalCoord1d, glEvalCoord1dv, glEvalCoord1dv, glEvalCoord1f, glEvalCoord1fv, glEvalCoord1fv, glEvalCoord2d, glEvalCoord2dv, glEvalCoord2dv, glEvalCoord2f, glEvalCoord2fv, glEvalCoord2fv, glEvalMesh1, glEvalMesh2, glEvalPoint1, glEvalPoint2, glFeedbackBuffer, glFeedbackBuffer, glFinish, glFlush, glFogf, glFogfv, glFogfv, glFogi, glFogiv, glFogiv, glFrontFace, glFrustum, glGenLists, glGenTextures, glGenTextures, glGenTextures, glGetBoolean, glGetBooleanv, glGetClipPlane, glGetClipPlane, glGetDouble, glGetDoublev, glGetDoublev, glGetError, glGetFloat, glGetFloatv, glGetFloatv, glGetInteger, glGetIntegerv, glGetIntegerv, glGetLightf, glGetLightfv, glGetLightfv, glGetLighti, glGetLightiv, glGetLightiv, glGetMapd, glGetMapdv, glGetMapdv, glGetMapf, glGetMapfv, glGetMapfv, glGetMapi, glGetMapiv, glGetMapiv, glGetMaterialfv, glGetMaterialfv, glGetMaterialiv, glGetMaterialiv, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapusv, glGetPixelMapusv, glGetPixelMapusv, glGetPointer, glGetPointerv, glGetPolygonStipple, glGetPolygonStipple, glGetString, glGetTexEnvf, glGetTexEnvfv, glGetTexEnvfv, glGetTexEnvi, glGetTexEnviv, glGetTexEnviv, glGetTexGend, glGetTexGendv, glGetTexGendv, glGetTexGenf, glGetTexGenfv, glGetTexGenfv, glGetTexGeni, glGetTexGeniv, glGetTexGeniv, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexLevelParameterf, glGetTexLevelParameterfv, glGetTexLevelParameterfv, glGetTexLevelParameteri, glGetTexLevelParameteriv, glGetTexLevelParameteriv, glGetTexParameterf, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteri, glGetTexParameteriv, glGetTexParameteriv, glHint, glIndexd, glIndexdv, glIndexdv, glIndexf, glIndexfv, glIndexfv, glIndexi, glIndexiv, glIndexiv, glIndexMask, glIndexPointer, glIndexPointer, glIndexPointer, glIndexPointer, glIndexPointer, glIndexs, glIndexsv, glIndexsv, glIndexub, glIndexubv, glInitNames, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glIsEnabled, glIsList, glIsTexture, glLightf, glLightfv, glLightfv, glLighti, glLightiv, glLightiv, glLightModelf, glLightModelfv, glLightModelfv, glLightModeli, glLightModeliv, glLightModeliv, glLineStipple, glLineWidth, glListBase, glLoadIdentity, glLoadMatrixd, glLoadMatrixd, glLoadMatrixf, glLoadMatrixf, glLoadName, glLogicOp, glMap1d, glMap1d, glMap1f, glMap1f, glMap2d, glMap2d, glMap2f, glMap2f, glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f, glMaterialf, glMaterialfv, glMaterialfv, glMateriali, glMaterialiv, glMaterialiv, glMatrixMode, glMultMatrixd, glMultMatrixd, glMultMatrixf, glMultMatrixf, glNewList, glNormal3b, glNormal3bv, glNormal3d, glNormal3dv, glNormal3dv, glNormal3f, glNormal3fv, glNormal3fv, glNormal3i, glNormal3iv, glNormal3iv, glNormal3s, glNormal3sv, glNormal3sv, glNormalPointer, glNormalPointer, glNormalPointer, glNormalPointer, glNormalPointer, glOrtho, glPassThrough, glPixelMapfv, glPixelMapfv, glPixelMapfv, glPixelMapuiv, glPixelMapuiv, glPixelMapuiv, glPixelMapusv, glPixelMapusv, glPixelMapusv, glPixelStoref, glPixelStorei, glPixelTransferf, glPixelTransferi, glPixelZoom, glPointSize, glPolygonMode, glPolygonOffset, glPolygonStipple, glPolygonStipple, glPopAttrib, glPopClientAttrib, glPopMatrix, glPopName, glPrioritizeTextures, glPrioritizeTextures, glPushAttrib, glPushClientAttrib, glPushMatrix, glPushName, glRasterPos2d, glRasterPos2dv, glRasterPos2dv, glRasterPos2f, glRasterPos2fv, glRasterPos2fv, glRasterPos2i, glRasterPos2iv, glRasterPos2iv, glRasterPos2s, glRasterPos2sv, glRasterPos2sv, glRasterPos3d, glRasterPos3dv, glRasterPos3dv, glRasterPos3f, glRasterPos3fv, glRasterPos3fv, glRasterPos3i, glRasterPos3iv, glRasterPos3iv, glRasterPos3s, glRasterPos3sv, glRasterPos3sv, glRasterPos4d, glRasterPos4dv, glRasterPos4dv, glRasterPos4f, glRasterPos4fv, glRasterPos4fv, glRasterPos4i, glRasterPos4iv, glRasterPos4iv, glRasterPos4s, glRasterPos4sv, glRasterPos4sv, glReadBuffer, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glRectd, glRectdv, glRectdv, glRectf, glRectfv, glRectfv, glRecti, glRectiv, glRectiv, glRects, glRectsv, glRectsv, glRenderMode, glRotated, glRotatef, glScaled, glScalef, glScissor, glSelectBuffer, glSelectBuffer, glShadeModel, glStencilFunc, glStencilMask, glStencilOp, glTexCoord1d, glTexCoord1dv, glTexCoord1dv, glTexCoord1f, glTexCoord1fv, glTexCoord1fv, glTexCoord1i, glTexCoord1iv, glTexCoord1iv, glTexCoord1s, glTexCoord1sv, glTexCoord1sv, glTexCoord2d, glTexCoord2dv, glTexCoord2dv, glTexCoord2f, glTexCoord2fv, glTexCoord2fv, glTexCoord2i, glTexCoord2iv, glTexCoord2iv, glTexCoord2s, glTexCoord2sv, glTexCoord2sv, glTexCoord3d, glTexCoord3dv, glTexCoord3dv, glTexCoord3f, glTexCoord3fv, glTexCoord3fv, glTexCoord3i, glTexCoord3iv, glTexCoord3iv, glTexCoord3s, glTexCoord3sv, glTexCoord3sv, glTexCoord4d, glTexCoord4dv, glTexCoord4dv, glTexCoord4f, glTexCoord4fv, glTexCoord4fv, glTexCoord4i, glTexCoord4iv, glTexCoord4iv, glTexCoord4s, glTexCoord4sv, glTexCoord4sv, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glTexEnvf, glTexEnvfv, glTexEnvfv, glTexEnvi, glTexEnviv, glTexEnviv, glTexGend, glTexGendv, glTexGendv, glTexGenf, glTexGenfv, glTexGenfv, glTexGeni, glTexGeniv, glTexGeniv, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTranslated, glTranslatef, glVertex2d, glVertex2dv, glVertex2dv, glVertex2f, glVertex2fv, glVertex2fv, glVertex2i, glVertex2iv, glVertex2iv, glVertex2s, glVertex2sv, glVertex2sv, glVertex3d, glVertex3dv, glVertex3dv, glVertex3f, glVertex3fv, glVertex3fv, glVertex3i, glVertex3iv, glVertex3iv, glVertex3s, glVertex3sv, glVertex3sv, glVertex4d, glVertex4dv, glVertex4dv, glVertex4f, glVertex4fv, glVertex4fv, glVertex4i, glVertex4iv, glVertex4iv, glVertex4s, glVertex4sv, glVertex4sv, glVertexPointer, glVertexPointer, glVertexPointer, glVertexPointer, glVertexPointer, glViewport, nglAreTexturesResident, nglBitmap, nglCallLists, nglClipPlane, nglColor3bv, nglColor3dv, nglColor3fv, nglColor3iv, nglColor3sv, nglColor3ubv, nglColor3uiv, nglColor3usv, nglColor4bv, nglColor4dv, nglColor4fv, nglColor4iv, nglColor4sv, nglColor4ubv, nglColor4uiv, nglColor4usv, nglColorPointer, nglDeleteTextures, nglDrawElements, nglDrawPixels, nglEdgeFlagPointer, nglEdgeFlagv, nglEvalCoord1dv, nglEvalCoord1fv, nglEvalCoord2dv, nglEvalCoord2fv, nglFeedbackBuffer, nglFogfv, nglFogiv, nglGenTextures, nglGetBooleanv, nglGetClipPlane, nglGetDoublev, nglGetFloatv, nglGetIntegerv, nglGetLightfv, nglGetLightiv, nglGetMapdv, nglGetMapfv, nglGetMapiv, nglGetMaterialfv, nglGetMaterialiv, nglGetPixelMapfv, nglGetPixelMapuiv, nglGetPixelMapusv, nglGetPointerv, nglGetPolygonStipple, nglGetString, nglGetTexEnvfv, nglGetTexEnviv, nglGetTexGendv, nglGetTexGenfv, nglGetTexGeniv, nglGetTexImage, nglGetTexLevelParameterfv, nglGetTexLevelParameteriv, nglGetTexParameterfv, nglGetTexParameteriv, nglIndexdv, nglIndexfv, nglIndexiv, nglIndexPointer, nglIndexsv, nglIndexubv, nglInterleavedArrays, nglLightfv, nglLightiv, nglLightModelfv, nglLightModeliv, nglLoadMatrixd, nglLoadMatrixf, nglMap1d, nglMap1f, nglMap2d, nglMap2f, nglMaterialfv, nglMaterialiv, nglMultMatrixd, nglMultMatrixf, nglNormal3bv, nglNormal3dv, nglNormal3fv, nglNormal3iv, nglNormal3sv, nglNormalPointer, nglPixelMapfv, nglPixelMapuiv, nglPixelMapusv, nglPolygonStipple, nglPrioritizeTextures, nglRasterPos2dv, nglRasterPos2fv, nglRasterPos2iv, nglRasterPos2sv, nglRasterPos3dv, nglRasterPos3fv, nglRasterPos3iv, nglRasterPos3sv, nglRasterPos4dv, nglRasterPos4fv, nglRasterPos4iv, nglRasterPos4sv, nglReadPixels, nglRectdv, nglRectfv, nglRectiv, nglRectsv, nglSelectBuffer, nglTexCoord1dv, nglTexCoord1fv, nglTexCoord1iv, nglTexCoord1sv, nglTexCoord2dv, nglTexCoord2fv, nglTexCoord2iv, nglTexCoord2sv, nglTexCoord3dv, nglTexCoord3fv, nglTexCoord3iv, nglTexCoord3sv, nglTexCoord4dv, nglTexCoord4fv, nglTexCoord4iv, nglTexCoord4sv, nglTexCoordPointer, nglTexEnvfv, nglTexEnviv, nglTexGendv, nglTexGenfv, nglTexGeniv, nglTexImage1D, nglTexImage2D, nglTexParameterfv, nglTexParameteriv, nglTexSubImage1D, nglTexSubImage2D, nglVertex2dv, nglVertex2fv, nglVertex2iv, nglVertex2sv, nglVertex3dv, nglVertex3fv, nglVertex3iv, nglVertex3sv, nglVertex4dv, nglVertex4fv, nglVertex4iv, nglVertex4sv, nglVertexPointer
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Field Details
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GL_COMPRESSED_ALPHA
public static final int GL_COMPRESSED_ALPHAAccepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.- See Also:
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GL_COMPRESSED_LUMINANCE
public static final int GL_COMPRESSED_LUMINANCEAccepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.- See Also:
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GL_COMPRESSED_LUMINANCE_ALPHA
public static final int GL_COMPRESSED_LUMINANCE_ALPHAAccepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.- See Also:
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GL_COMPRESSED_INTENSITY
public static final int GL_COMPRESSED_INTENSITYAccepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.- See Also:
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GL_COMPRESSED_RGB
public static final int GL_COMPRESSED_RGBAccepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.- See Also:
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GL_COMPRESSED_RGBA
public static final int GL_COMPRESSED_RGBAAccepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.- See Also:
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GL_TEXTURE_COMPRESSION_HINT
public static final int GL_TEXTURE_COMPRESSION_HINTAccepted by thetarget
parameter of Hint and thevalue
parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.- See Also:
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GL_TEXTURE_COMPRESSED_IMAGE_SIZE
public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZEAccepted by thevalue
parameter of GetTexLevelParameter.- See Also:
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GL_TEXTURE_COMPRESSED
public static final int GL_TEXTURE_COMPRESSEDAccepted by thevalue
parameter of GetTexLevelParameter.- See Also:
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GL_NUM_COMPRESSED_TEXTURE_FORMATS
public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATSAccepted by thevalue
parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.- See Also:
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GL_COMPRESSED_TEXTURE_FORMATS
public static final int GL_COMPRESSED_TEXTURE_FORMATSAccepted by thevalue
parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.- See Also:
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GL_NORMAL_MAP
public static final int GL_NORMAL_MAPAccepted by theparam
parameters of TexGend, TexGenf, and TexGeni whenpname
parameter is TEXTURE_GEN_MODE.- See Also:
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GL_REFLECTION_MAP
public static final int GL_REFLECTION_MAPAccepted by theparam
parameters of TexGend, TexGenf, and TexGeni whenpname
parameter is TEXTURE_GEN_MODE.- See Also:
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GL_TEXTURE_CUBE_MAP
public static final int GL_TEXTURE_CUBE_MAPWhen thepname
parameter of TexGendv, TexGenfv, and TexGeniv is TEXTURE_GEN_MODE, then the arrayparams
may also contain NORMAL_MAP or REFLECTION_MAP. Accepted by thecap
parameter of Enable, Disable, IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev, and by thetarget
parameter of BindTexture, GetTexParameterfv, GetTexParameteriv, TexParameterf, TexParameteri, TexParameterfv, and TexParameteriv.- See Also:
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GL_TEXTURE_BINDING_CUBE_MAP
public static final int GL_TEXTURE_BINDING_CUBE_MAPAccepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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GL_TEXTURE_CUBE_MAP_POSITIVE_X
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_XAccepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.- See Also:
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GL_TEXTURE_CUBE_MAP_NEGATIVE_X
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_XAccepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.- See Also:
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GL_TEXTURE_CUBE_MAP_POSITIVE_Y
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_YAccepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.- See Also:
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GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_YAccepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.- See Also:
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GL_TEXTURE_CUBE_MAP_POSITIVE_Z
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_ZAccepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.- See Also:
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GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_ZAccepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.- See Also:
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GL_PROXY_TEXTURE_CUBE_MAP
public static final int GL_PROXY_TEXTURE_CUBE_MAPAccepted by thetarget
parameter of GetTexLevelParameteriv, GetTexLevelParameterfv, GetTexParameteriv, and TexImage2D.- See Also:
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GL_MAX_CUBE_MAP_TEXTURE_SIZE
public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZEAccepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.- See Also:
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GL_MULTISAMPLE
public static final int GL_MULTISAMPLEAccepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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GL_SAMPLE_ALPHA_TO_COVERAGE
public static final int GL_SAMPLE_ALPHA_TO_COVERAGEAccepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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GL_SAMPLE_ALPHA_TO_ONE
public static final int GL_SAMPLE_ALPHA_TO_ONEAccepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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GL_SAMPLE_COVERAGE
public static final int GL_SAMPLE_COVERAGEAccepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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GL_MULTISAMPLE_BIT
public static final int GL_MULTISAMPLE_BITAccepted by themask
parameter of PushAttrib.- See Also:
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GL_SAMPLE_BUFFERS
public static final int GL_SAMPLE_BUFFERSAccepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.- See Also:
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GL_SAMPLES
public static final int GL_SAMPLESAccepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.- See Also:
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GL_SAMPLE_COVERAGE_VALUE
public static final int GL_SAMPLE_COVERAGE_VALUEAccepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.- See Also:
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GL_SAMPLE_COVERAGE_INVERT
public static final int GL_SAMPLE_COVERAGE_INVERTAccepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.- See Also:
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GL_TEXTURE0
public static final int GL_TEXTURE0Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE1
public static final int GL_TEXTURE1Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE2
public static final int GL_TEXTURE2Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE3
public static final int GL_TEXTURE3Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE4
public static final int GL_TEXTURE4Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE5
public static final int GL_TEXTURE5Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE6
public static final int GL_TEXTURE6Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE7
public static final int GL_TEXTURE7Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE8
public static final int GL_TEXTURE8Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE9
public static final int GL_TEXTURE9Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE10
public static final int GL_TEXTURE10Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE11
public static final int GL_TEXTURE11Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE12
public static final int GL_TEXTURE12Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE13
public static final int GL_TEXTURE13Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE14
public static final int GL_TEXTURE14Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE15
public static final int GL_TEXTURE15Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE16
public static final int GL_TEXTURE16Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE17
public static final int GL_TEXTURE17Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE18
public static final int GL_TEXTURE18Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE19
public static final int GL_TEXTURE19Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE20
public static final int GL_TEXTURE20Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE21
public static final int GL_TEXTURE21Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE22
public static final int GL_TEXTURE22Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE23
public static final int GL_TEXTURE23Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE24
public static final int GL_TEXTURE24Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE25
public static final int GL_TEXTURE25Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE26
public static final int GL_TEXTURE26Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE27
public static final int GL_TEXTURE27Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE28
public static final int GL_TEXTURE28Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE29
public static final int GL_TEXTURE29Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE30
public static final int GL_TEXTURE30Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE31
public static final int GL_TEXTURE31Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_ACTIVE_TEXTURE
public static final int GL_ACTIVE_TEXTUREAccepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.- See Also:
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GL_CLIENT_ACTIVE_TEXTURE
public static final int GL_CLIENT_ACTIVE_TEXTUREAccepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.- See Also:
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GL_MAX_TEXTURE_UNITS
public static final int GL_MAX_TEXTURE_UNITSAccepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.- See Also:
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GL_COMBINE
public static final int GL_COMBINEAccepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is TEXTURE_ENV_MODE.- See Also:
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GL_COMBINE_RGB
public static final int GL_COMBINE_RGBAccepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.- See Also:
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GL_COMBINE_ALPHA
public static final int GL_COMBINE_ALPHAAccepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.- See Also:
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GL_SOURCE0_RGB
public static final int GL_SOURCE0_RGBAccepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.- See Also:
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GL_SOURCE1_RGB
public static final int GL_SOURCE1_RGBAccepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.- See Also:
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GL_SOURCE2_RGB
public static final int GL_SOURCE2_RGBAccepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.- See Also:
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GL_SOURCE0_ALPHA
public static final int GL_SOURCE0_ALPHAAccepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.- See Also:
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GL_SOURCE1_ALPHA
public static final int GL_SOURCE1_ALPHAAccepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.- See Also:
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GL_SOURCE2_ALPHA
public static final int GL_SOURCE2_ALPHAAccepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.- See Also:
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GL_OPERAND0_RGB
public static final int GL_OPERAND0_RGBAccepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.- See Also:
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GL_OPERAND1_RGB
public static final int GL_OPERAND1_RGBAccepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.- See Also:
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GL_OPERAND2_RGB
public static final int GL_OPERAND2_RGBAccepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.- See Also:
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GL_OPERAND0_ALPHA
public static final int GL_OPERAND0_ALPHAAccepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.- See Also:
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GL_OPERAND1_ALPHA
public static final int GL_OPERAND1_ALPHAAccepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.- See Also:
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GL_OPERAND2_ALPHA
public static final int GL_OPERAND2_ALPHAAccepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.- See Also:
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GL_RGB_SCALE
public static final int GL_RGB_SCALEAccepted by thepname
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetarget
parameter value is TEXTURE_ENV.- See Also:
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GL_ADD_SIGNED
public static final int GL_ADD_SIGNEDAccepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is COMBINE_RGB or COMBINE_ALPHA.- See Also:
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GL_INTERPOLATE
public static final int GL_INTERPOLATEAccepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is COMBINE_RGB or COMBINE_ALPHA.- See Also:
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GL_SUBTRACT
public static final int GL_SUBTRACTAccepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is COMBINE_RGB or COMBINE_ALPHA.- See Also:
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GL_CONSTANT
public static final int GL_CONSTANTAccepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is SOURCE0_RGB, SOURCE1_RGB, SOURCE2_RGB, SOURCE0_ALPHA, SOURCE1_ALPHA, or SOURCE2_ALPHA.- See Also:
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GL_PRIMARY_COLOR
public static final int GL_PRIMARY_COLORAccepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is SOURCE0_RGB, SOURCE1_RGB, SOURCE2_RGB, SOURCE0_ALPHA, SOURCE1_ALPHA, or SOURCE2_ALPHA.- See Also:
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GL_PREVIOUS
public static final int GL_PREVIOUSAccepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is SOURCE0_RGB, SOURCE1_RGB, SOURCE2_RGB, SOURCE0_ALPHA, SOURCE1_ALPHA, or SOURCE2_ALPHA.- See Also:
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GL_DOT3_RGB
public static final int GL_DOT3_RGBAccepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is COMBINE_RGB_ARB.- See Also:
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GL_DOT3_RGBA
public static final int GL_DOT3_RGBAAccepted by theparams
parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepname
parameter value is COMBINE_RGB_ARB.- See Also:
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GL_CLAMP_TO_BORDER
public static final int GL_CLAMP_TO_BORDERAccepted by theparam
parameter of TexParameteri and TexParameterf, and by theparams
parameter of TexParameteriv and TexParameterfv, when theirpname
parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R.- See Also:
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GL_TRANSPOSE_MODELVIEW_MATRIX
public static final int GL_TRANSPOSE_MODELVIEW_MATRIXAccepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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GL_TRANSPOSE_PROJECTION_MATRIX
public static final int GL_TRANSPOSE_PROJECTION_MATRIXAccepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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GL_TRANSPOSE_TEXTURE_MATRIX
public static final int GL_TRANSPOSE_TEXTURE_MATRIXAccepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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GL_TRANSPOSE_COLOR_MATRIX
public static final int GL_TRANSPOSE_COLOR_MATRIXAccepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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Method Details
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nglCompressedTexImage3D
public static void nglCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) Unsafe version of:CompressedTexImage3D
- Parameters:
imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexImage3D
public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) Specifies a three-dimensional texture image in a compressed format.- Parameters:
target
- the target texture. One of:TEXTURE_3D
TEXTURE_2D_ARRAY
TEXTURE_CUBE_MAP_ARRAY
PROXY_TEXTURE_3D
PROXY_TEXTURE_2D_ARRAY
PROXY_TEXTURE_CUBE_MAP_ARRAY
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat
- the format of the compressed image data. One of:width
- the width of the texture imageheight
- the height of the texture imagedepth
- the depth of the texture imageborder
- must be 0imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
data
- a pointer to the compressed image data- See Also:
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glCompressedTexImage3D
public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, @Nullable ByteBuffer data) Specifies a three-dimensional texture image in a compressed format.- Parameters:
target
- the target texture. One of:TEXTURE_3D
TEXTURE_2D_ARRAY
TEXTURE_CUBE_MAP_ARRAY
PROXY_TEXTURE_3D
PROXY_TEXTURE_2D_ARRAY
PROXY_TEXTURE_CUBE_MAP_ARRAY
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat
- the format of the compressed image data. One of:width
- the width of the texture imageheight
- the height of the texture imagedepth
- the depth of the texture imageborder
- must be 0data
- a pointer to the compressed image data- See Also:
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nglCompressedTexImage2D
public static void nglCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) Unsafe version of:CompressedTexImage2D
- Parameters:
imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexImage2D
public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) Specifies a two-dimensional texture image in a compressed format.- Parameters:
target
- the target texture. One of:TEXTURE_2D
TEXTURE_1D_ARRAY
TEXTURE_RECTANGLE
TEXTURE_CUBE_MAP
PROXY_TEXTURE_2D
PROXY_TEXTURE_1D_ARRAY
PROXY_TEXTURE_RECTANGLE
PROXY_TEXTURE_CUBE_MAP
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat
- the format of the compressed image data. One of:width
- the width of the texture imageheight
- the height of the texture imageborder
- must be 0imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
data
- a pointer to the compressed image data- See Also:
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glCompressedTexImage2D
public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, @Nullable ByteBuffer data) Specifies a two-dimensional texture image in a compressed format.- Parameters:
target
- the target texture. One of:TEXTURE_2D
TEXTURE_1D_ARRAY
TEXTURE_RECTANGLE
TEXTURE_CUBE_MAP
PROXY_TEXTURE_2D
PROXY_TEXTURE_1D_ARRAY
PROXY_TEXTURE_RECTANGLE
PROXY_TEXTURE_CUBE_MAP
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat
- the format of the compressed image data. One of:width
- the width of the texture imageheight
- the height of the texture imageborder
- must be 0data
- a pointer to the compressed image data- See Also:
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nglCompressedTexImage1D
public static void nglCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, long data) Unsafe version of:CompressedTexImage1D
- Parameters:
imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexImage1D
public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, long data) Specifies a one-dimensional texture image in a compressed format.- Parameters:
target
- the target texture. One of:TEXTURE_1D
PROXY_TEXTURE_1D
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat
- the format of the compressed image data. One of:width
- the width of the texture imageborder
- must be 0imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
data
- a pointer to the compressed image data- See Also:
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glCompressedTexImage1D
public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, @Nullable ByteBuffer data) Specifies a one-dimensional texture image in a compressed format.- Parameters:
target
- the target texture. One of:TEXTURE_1D
PROXY_TEXTURE_1D
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat
- the format of the compressed image data. One of:width
- the width of the texture imageborder
- must be 0data
- a pointer to the compressed image data- See Also:
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nglCompressedTexSubImage3D
public static void nglCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) Unsafe version of:CompressedTexSubImage3D
- Parameters:
imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexSubImage3D
public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target
- the target texture. One of:TEXTURE_3D
TEXTURE_2D_ARRAY
TEXTURE_CUBE_MAP_ARRAY
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset
- a texel offset in the x direction within the texture arrayyoffset
- a texel offset in the y direction within the texture arrayzoffset
- a texel offset in the z direction within the texture arraywidth
- the width of the texture subimageheight
- the height of the texture subimagedepth
- the depth of the texture subimageformat
- the format of the compressed image data stored at addressdata
. One of:imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
data
- a pointer to the compressed image data- See Also:
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glCompressedTexSubImage3D
public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data) Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target
- the target texture. One of:TEXTURE_3D
TEXTURE_2D_ARRAY
TEXTURE_CUBE_MAP_ARRAY
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset
- a texel offset in the x direction within the texture arrayyoffset
- a texel offset in the y direction within the texture arrayzoffset
- a texel offset in the z direction within the texture arraywidth
- the width of the texture subimageheight
- the height of the texture subimagedepth
- the depth of the texture subimageformat
- the format of the compressed image data stored at addressdata
. One of:data
- a pointer to the compressed image data- See Also:
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nglCompressedTexSubImage2D
public static void nglCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) Unsafe version of:CompressedTexSubImage2D
- Parameters:
imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexSubImage2D
public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target
- the target texture. One of:TEXTURE_2D
TEXTURE_1D_ARRAY
TEXTURE_RECTANGLE
TEXTURE_CUBE_MAP
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset
- a texel offset in the x direction within the texture arrayyoffset
- a texel offset in the y direction within the texture arraywidth
- the width of the texture subimageheight
- the height of the texture subimageformat
- the format of the compressed image data stored at addressdata
. One of:imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
data
- a pointer to the compressed image data- See Also:
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glCompressedTexSubImage2D
public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data) Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target
- the target texture. One of:TEXTURE_2D
TEXTURE_1D_ARRAY
TEXTURE_RECTANGLE
TEXTURE_CUBE_MAP
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset
- a texel offset in the x direction within the texture arrayyoffset
- a texel offset in the y direction within the texture arraywidth
- the width of the texture subimageheight
- the height of the texture subimageformat
- the format of the compressed image data stored at addressdata
. One of:data
- a pointer to the compressed image data- See Also:
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nglCompressedTexSubImage1D
public static void nglCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, long data) Unsafe version of:CompressedTexSubImage1D
- Parameters:
imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexSubImage1D
public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, long data) Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target
- the target texture. Must be:TEXTURE_1D
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset
- a texel offset in the x direction within the texture arraywidth
- the width of the texture subimageformat
- the format of the compressed image data stored at addressdata
. One of:imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
data
- a pointer to the compressed image data- See Also:
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glCompressedTexSubImage1D
public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, ByteBuffer data) Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target
- the target texture. Must be:TEXTURE_1D
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset
- a texel offset in the x direction within the texture arraywidth
- the width of the texture subimageformat
- the format of the compressed image data stored at addressdata
. One of:data
- a pointer to the compressed image data- See Also:
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nglGetCompressedTexImage
public static void nglGetCompressedTexImage(int target, int level, long pixels) Unsafe version of:GetCompressedTexImage
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glGetCompressedTexImage
Returns a compressed texture image.- Parameters:
target
- the target texture. One of:level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.pixels
- a buffer in which to return the compressed texture image- See Also:
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glGetCompressedTexImage
public static void glGetCompressedTexImage(int target, int level, long pixels) Returns a compressed texture image.- Parameters:
target
- the target texture. One of:level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.pixels
- a buffer in which to return the compressed texture image- See Also:
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glSampleCoverage
public static void glSampleCoverage(float value, boolean invert) Specifies multisample coverage parameters.Multisampling samples a pixel multiple times at various implementation-dependent subpixel locations to generate antialiasing effects. Multisampling transparently antialiases points, lines, polygons, and images if it is enabled.
value
is used in constructing a temporary mask used in determining which samples will be used in resolving the final fragment color. This mask is bitwise-ANDed with the coverage mask generated from the multisampling computation. If theinvert
flag is set, the temporary mask is inverted (all bits flipped) and then the bitwise-AND is computed.If an implementation does not have any multisample buffers available, or multisampling is disabled, rasterization occurs with only a single sample computing a pixel's final RGB color.
Provided an implementation supports multisample buffers, and multisampling is enabled, then a pixel's final color is generated by combining several samples per pixel. Each sample contains color, depth, and stencil information, allowing those operations to be performed on each sample.
- Parameters:
value
- a sample coverage value. The value is clamped to the range [0, 1]. The initial value is 1.0.invert
- if the coverage masks should be inverted. The initial value is false.- See Also:
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glActiveTexture
public static void glActiveTexture(int texture) Selects which texture unit subsequent texture state calls will affect. The number of texture units an implementation supports is implementation dependent.- Parameters:
texture
- which texture unit to make active. One of:TEXTURE0
GL_TEXTURE[1-31] - See Also:
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glClientActiveTexture
public static void glClientActiveTexture(int texture) Selects the vertex array client state parameters to be modified by the TexCoordPointer command and the array affected by EnableClientState and DisableClientState with parameter TEXTURE_COORD_ARRAY.- Parameters:
texture
- which texture coordinate array to make active. One of:TEXTURE0
GL_TEXTURE[1-31] - See Also:
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glMultiTexCoord1f
public static void glMultiTexCoord1f(int texture, float s) Sets the current one-dimensional texture coordinate for the specified texture coordinate set.t
andr
are implicitly set to 0 andq
to 1.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinates- See Also:
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glMultiTexCoord1s
public static void glMultiTexCoord1s(int texture, short s) Short version ofMultiTexCoord1f
.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinates- See Also:
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glMultiTexCoord1i
public static void glMultiTexCoord1i(int texture, int s) Integer version ofMultiTexCoord1f
.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinates- See Also:
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glMultiTexCoord1d
public static void glMultiTexCoord1d(int texture, double s) Double version ofMultiTexCoord1f
.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinates- See Also:
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nglMultiTexCoord1fv
public static void nglMultiTexCoord1fv(int texture, long v) Unsafe version of:MultiTexCoord1fv
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glMultiTexCoord1fv
Pointer version ofMultiTexCoord1f
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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nglMultiTexCoord1sv
public static void nglMultiTexCoord1sv(int texture, long v) Unsafe version of:MultiTexCoord1sv
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glMultiTexCoord1sv
Pointer version ofMultiTexCoord1s
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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nglMultiTexCoord1iv
public static void nglMultiTexCoord1iv(int texture, long v) Unsafe version of:MultiTexCoord1iv
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glMultiTexCoord1iv
Pointer version ofMultiTexCoord1i
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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nglMultiTexCoord1dv
public static void nglMultiTexCoord1dv(int texture, long v) Unsafe version of:MultiTexCoord1dv
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glMultiTexCoord1dv
Pointer version ofMultiTexCoord1d
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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glMultiTexCoord2f
public static void glMultiTexCoord2f(int texture, float s, float t) Sets the current two-dimensional texture coordinate for the specified texture coordinate set.r
is implicitly set to 0 andq
to 1.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinatest
- the t component of the current texture coordinates- See Also:
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glMultiTexCoord2s
public static void glMultiTexCoord2s(int texture, short s, short t) Short version ofMultiTexCoord2f
.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinatest
- the t component of the current texture coordinates- See Also:
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glMultiTexCoord2i
public static void glMultiTexCoord2i(int texture, int s, int t) Integer version ofMultiTexCoord2f
.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinatest
- the t component of the current texture coordinates- See Also:
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glMultiTexCoord2d
public static void glMultiTexCoord2d(int texture, double s, double t) Double version ofMultiTexCoord2f
.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinatest
- the t component of the current texture coordinates- See Also:
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nglMultiTexCoord2fv
public static void nglMultiTexCoord2fv(int texture, long v) Unsafe version of:MultiTexCoord2fv
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glMultiTexCoord2fv
Pointer version ofMultiTexCoord2f
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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nglMultiTexCoord2sv
public static void nglMultiTexCoord2sv(int texture, long v) Unsafe version of:MultiTexCoord2sv
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glMultiTexCoord2sv
Pointer version ofMultiTexCoord2s
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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nglMultiTexCoord2iv
public static void nglMultiTexCoord2iv(int texture, long v) Unsafe version of:MultiTexCoord2iv
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glMultiTexCoord2iv
Pointer version ofMultiTexCoord2i
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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nglMultiTexCoord2dv
public static void nglMultiTexCoord2dv(int texture, long v) Unsafe version of:MultiTexCoord2dv
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glMultiTexCoord2dv
Pointer version ofMultiTexCoord2d
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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glMultiTexCoord3f
public static void glMultiTexCoord3f(int texture, float s, float t, float r) Sets the current three-dimensional texture coordinate for the specified texture coordinate set.q
is implicitly set to 1.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinatest
- the t component of the current texture coordinatesr
- the r component of the current texture coordinates- See Also:
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glMultiTexCoord3s
public static void glMultiTexCoord3s(int texture, short s, short t, short r) Short version ofMultiTexCoord3f
.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinatest
- the t component of the current texture coordinatesr
- the r component of the current texture coordinates- See Also:
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glMultiTexCoord3i
public static void glMultiTexCoord3i(int texture, int s, int t, int r) Integer version ofMultiTexCoord3f
.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinatest
- the t component of the current texture coordinatesr
- the r component of the current texture coordinates- See Also:
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glMultiTexCoord3d
public static void glMultiTexCoord3d(int texture, double s, double t, double r) Double version ofMultiTexCoord3f
.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinatest
- the t component of the current texture coordinatesr
- the r component of the current texture coordinates- See Also:
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nglMultiTexCoord3fv
public static void nglMultiTexCoord3fv(int texture, long v) Unsafe version of:MultiTexCoord3fv
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glMultiTexCoord3fv
Pointer version ofMultiTexCoord3f
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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nglMultiTexCoord3sv
public static void nglMultiTexCoord3sv(int texture, long v) Unsafe version of:MultiTexCoord3sv
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glMultiTexCoord3sv
Pointer version ofMultiTexCoord3s
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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nglMultiTexCoord3iv
public static void nglMultiTexCoord3iv(int texture, long v) Unsafe version of:MultiTexCoord3iv
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glMultiTexCoord3iv
Pointer version ofMultiTexCoord3i
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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nglMultiTexCoord3dv
public static void nglMultiTexCoord3dv(int texture, long v) Unsafe version of:MultiTexCoord3dv
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glMultiTexCoord3dv
Pointer version ofMultiTexCoord3d
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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glMultiTexCoord4f
public static void glMultiTexCoord4f(int texture, float s, float t, float r, float q) Sets the current four-dimensional texture coordinate for the specified texture coordinate set.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinatest
- the t component of the current texture coordinatesr
- the r component of the current texture coordinatesq
- the q component of the current texture coordinates- See Also:
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glMultiTexCoord4s
public static void glMultiTexCoord4s(int texture, short s, short t, short r, short q) Short version ofMultiTexCoord4f
.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinatest
- the t component of the current texture coordinatesr
- the r component of the current texture coordinatesq
- the q component of the current texture coordinates- See Also:
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glMultiTexCoord4i
public static void glMultiTexCoord4i(int texture, int s, int t, int r, int q) Integer version ofMultiTexCoord4f
.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinatest
- the t component of the current texture coordinatesr
- the r component of the current texture coordinatesq
- the q component of the current texture coordinates- See Also:
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glMultiTexCoord4d
public static void glMultiTexCoord4d(int texture, double s, double t, double r, double q) Double version ofMultiTexCoord4f
.- Parameters:
texture
- the coordinate set to be modifieds
- the s component of the current texture coordinatest
- the t component of the current texture coordinatesr
- the r component of the current texture coordinatesq
- the q component of the current texture coordinates- See Also:
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nglMultiTexCoord4fv
public static void nglMultiTexCoord4fv(int texture, long v) Unsafe version of:MultiTexCoord4fv
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glMultiTexCoord4fv
Pointer version ofMultiTexCoord4f
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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nglMultiTexCoord4sv
public static void nglMultiTexCoord4sv(int texture, long v) Unsafe version of:MultiTexCoord4sv
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glMultiTexCoord4sv
Pointer version ofMultiTexCoord4s
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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nglMultiTexCoord4iv
public static void nglMultiTexCoord4iv(int texture, long v) Unsafe version of:MultiTexCoord4iv
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glMultiTexCoord4iv
Pointer version ofMultiTexCoord4i
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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nglMultiTexCoord4dv
public static void nglMultiTexCoord4dv(int texture, long v) Unsafe version of:MultiTexCoord4dv
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glMultiTexCoord4dv
Pointer version ofMultiTexCoord4d
.- Parameters:
texture
- the coordinate set to be modifiedv
- the texture coordinate buffer- See Also:
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nglLoadTransposeMatrixf
public static void nglLoadTransposeMatrixf(long m) Unsafe version of:LoadTransposeMatrixf
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glLoadTransposeMatrixf
Sets the current matrix to a 4 × 4 matrix in row-major order.The matrix is stored as 16 consecutive values, i.e. as:
a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 a11 a12 a13 a14 a15 a16 - Parameters:
m
- the matrix data- See Also:
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nglLoadTransposeMatrixd
public static void nglLoadTransposeMatrixd(long m) Unsafe version of:LoadTransposeMatrixd
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glLoadTransposeMatrixd
Double version ofLoadTransposeMatrixf
.- Parameters:
m
- the matrix data- See Also:
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nglMultTransposeMatrixf
public static void nglMultTransposeMatrixf(long m) Unsafe version of:MultTransposeMatrixf
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glMultTransposeMatrixf
Multiplies the current matrix with a 4 × 4 matrix in row-major order. SeeLoadTransposeMatrixf
for details.- Parameters:
m
- the matrix data- See Also:
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nglMultTransposeMatrixd
public static void nglMultTransposeMatrixd(long m) Unsafe version of:MultTransposeMatrixd
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glMultTransposeMatrixd
Double version ofMultTransposeMatrixf
.- Parameters:
m
- the matrix data- See Also:
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glMultiTexCoord1fv
public static void glMultiTexCoord1fv(int texture, float[] v) Array version of:MultiTexCoord1fv
- See Also:
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glMultiTexCoord1sv
public static void glMultiTexCoord1sv(int texture, short[] v) Array version of:MultiTexCoord1sv
- See Also:
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glMultiTexCoord1iv
public static void glMultiTexCoord1iv(int texture, int[] v) Array version of:MultiTexCoord1iv
- See Also:
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glMultiTexCoord1dv
public static void glMultiTexCoord1dv(int texture, double[] v) Array version of:MultiTexCoord1dv
- See Also:
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glMultiTexCoord2fv
public static void glMultiTexCoord2fv(int texture, float[] v) Array version of:MultiTexCoord2fv
- See Also:
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glMultiTexCoord2sv
public static void glMultiTexCoord2sv(int texture, short[] v) Array version of:MultiTexCoord2sv
- See Also:
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glMultiTexCoord2iv
public static void glMultiTexCoord2iv(int texture, int[] v) Array version of:MultiTexCoord2iv
- See Also:
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glMultiTexCoord2dv
public static void glMultiTexCoord2dv(int texture, double[] v) Array version of:MultiTexCoord2dv
- See Also:
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glMultiTexCoord3fv
public static void glMultiTexCoord3fv(int texture, float[] v) Array version of:MultiTexCoord3fv
- See Also:
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glMultiTexCoord3sv
public static void glMultiTexCoord3sv(int texture, short[] v) Array version of:MultiTexCoord3sv
- See Also:
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glMultiTexCoord3iv
public static void glMultiTexCoord3iv(int texture, int[] v) Array version of:MultiTexCoord3iv
- See Also:
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glMultiTexCoord3dv
public static void glMultiTexCoord3dv(int texture, double[] v) Array version of:MultiTexCoord3dv
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glMultiTexCoord4fv
public static void glMultiTexCoord4fv(int texture, float[] v) Array version of:MultiTexCoord4fv
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glMultiTexCoord4sv
public static void glMultiTexCoord4sv(int texture, short[] v) Array version of:MultiTexCoord4sv
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glMultiTexCoord4iv
public static void glMultiTexCoord4iv(int texture, int[] v) Array version of:MultiTexCoord4iv
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glMultiTexCoord4dv
public static void glMultiTexCoord4dv(int texture, double[] v) Array version of:MultiTexCoord4dv
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glLoadTransposeMatrixf
public static void glLoadTransposeMatrixf(float[] m) Array version of:LoadTransposeMatrixf
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glLoadTransposeMatrixd
public static void glLoadTransposeMatrixd(double[] m) Array version of:LoadTransposeMatrixd
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glMultTransposeMatrixf
public static void glMultTransposeMatrixf(float[] m) Array version of:MultTransposeMatrixf
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glMultTransposeMatrixd
public static void glMultTransposeMatrixd(double[] m) Array version of:MultTransposeMatrixd
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